I am trying to make a stylized open world trucking game and am looking to hire someone who is able to make shaders for the game to give it a cartoonish look. if you are interested, please send your portfolio to @jared_dubois@emerson.edu
This is a fanart for a video game called League of Legends. It's suppose to be a poster image of Light vs Dark. I'm heavily influenced by Amano Yoshitaka works. Some of the colors seems faded out. But I'm not sure how to fill in those color without changing it into another drawing style other than watercolor. Feedbacks and…
Hi guys, i made a tutorial for everyone (you might learn something, then again you might not). It's not heavily edited and i'm no pro, but you might be interested to watch it. Final effect (on a flat plane) The videos are all in realtime. Part One (Modeling): http://vimeo.com/7059612 Part Two (Texturing):…
This is a great first step! Wayfinder has a neat "painterly" style. Note that it usually takes a few years of practice and creation to learn the skills needed for this kind of work. We have some resources on our wiki that explain some of the work necessary to create work in a similar style.…
Hi! I have no experience in modelling but I want to draw some cross section in a Google Earth terrain and i have an Oculus Quest 2 with gravity. I want to somehow import topography and the google earth satellite image. Something like this: Any ideas on how to do something like that? I just need to import google earth…
Im currently working on a jet plane, and it has a lot of smooth flowing aerodynamic shapes. Im having a lot of trouble making these shapes, because I cant "add more geom" because then it would be impossible for me to smooth out the surface.. (too many vertices) heres an example of the sort of stuff that im dealing with: as…
By which I mean, the Nintendo 3DS. And by "banner", I mean that bit on the top screen that is usually a spinning logo or something of the sorts that you can speed up by blowing into the mic. Long shot, I know... but I've hit a dead end in regards to NOT getting my object to auto-rotate. I don't know if it's a code-side…
http://lazyphotog.files.wordpress.com/2010/04/saturdayapril-118-edit.jpg I need to build the bottom and top of the walls on this building as one piece each in order to retain the ability to vertex paint and blend a few tileable textures in UDK. Howerver I realize these pieces will be pretty big and I will not get many…
Looking for a logo designer to design cover art and a logo for ER Studios upcoming game TOFH: Alchemist. Discord: Darkero12#3477 Email: nvjones@exiled-republic.com Website: exiled-republic.com
These are some fantasy characters I´ve made over the couse of the last few months. I wanted to try out a simpler, more cartoony style than the one I usually work with.