Would like to share that studio I'm working in has started hiring Here's list of positions: - Technical Game Director (developer to lead the dev team) - Lead Game Producer (general producer / manager) - Unreal Engine 5 Client Side Developers (c++ devs with UE experience) - Rust Developers (rust system engineers) -…
My Game ready Viking shield is finally finished! Would be really cool if you check it out and leave some feedback. Thanks! https://www.artstation.com/artwork/aY0enz
Hey guys! Just finished this Viking Axe & Shield ; 100% Substance Designer. No modeling, No Sculpting. Broken up into 4 graphs. Rendered in Marmoset. https://www.artstation.com/artwork/kgkax
Hi everyone! I am currently in an advanced modeling class and we are learning about building modular environments. I am currently working on this viking home and would love any feedback! I am still blocking some things out and are working on moving into more detail. It is currently in Unreal as well. Below I will post my…
Hello everyone! I'm very happy to share my latest project with you! It was quite a long journey, but it was also a lot of fun and seeing this character taking shape and life was definitely very satisfying! All the lighting, presentation and renders were done in Unreal Engine 5.6. I'm very happy that I can finally say that…
Viking Bettle axe modeled in Blender and ZBrush, textured in Substance painter. Tell me what you all think of it. https://sketchfab.com/models/be594138b08844daae8edae71c302294
Working on the viking model after I finished the dandy pirate lad a while ago. any cc is incouraged! Its for a HL 2 mod called Tavern Tales. thats the 3rd person sword.
Hey guys, Been working on this character during my free time, thought I could use some feedback from you 3D gurus out there. Always open to constructive criticism to improve my ability as a 3D artist. My aim was to go for a cartoony viking with exaggerated proportions. So far got the normal map on the base mesh and did…