Would you say these animations are ready enough to turn on smooth tangents and begin polish, or do they still need some more work? https://www.youtube.com/watch?v=nnJs5ej4LKM Also is it common practice to use stepped tangents and blockout on walk cycles or do you normally just go in with default smooth tangents?
in 3dsmax .... Hello I have a small problem with a rigged model , when I select the vertices inthe edit poly under the skin modifier it steps the whole model of a few cms down while when I get out of the object edition it reverts back into position , how can I fix this step ?
I recall one site in the past being posted here showing sexual moments in video games, i stumbled upon this one which has some pretty funny ones http://www.i-mockery.com/minimocks/sexual-games/
Ah, you have hidden your reply well :sunglasses: Fog cards I find they can help to elevate vistas, but to my knowledge shouldn't be layered too much due to the increased cost of the pixel on screen (Overdraw). Sample Projects I would follow the path Eric suggested. I haven't tried this one, but going by its description it…
Hey guys,I was wondering if there's a particular reason why Toolbag is missing this simple feature that exists in most 3D packages? Here's an image of what I mean(In 3dsmax):
I'm doing a pseudo(because it have a certain deepness) 2.5D sidescroller, with a fixed camera So do it exist a way to move the character depending on the camera position instead of the player position? Like you push W to move forward no matter what position you are. Because if the guy face the right side if I push the W…
In this documentation, I describe in-depth the Hatched Ink Shader for Unreal Engine. I aimed this shader specifically at Concept Artists, but I can also imagine a use for it on games or anything else. If you have somehow stumbled over this documentation without knowing about the shader, you can get it here:…
Hey, I'm pretty new to particule flow and I'm experimenting things. I am doing a standard grass field, It works quite ok, except when I want to put wind in it. I'd like it to act only the top of the grass blade moving. Not the bottom. A bit like if I'd put a planted key on the base of each grass blade. Is it possible, and…