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Horse Movement Cycles [Blockout]

Would you say these animations are ready enough to turn on smooth tangents and begin polish, or do they still need some more work?
https://www.youtube.com/watch?v=nnJs5ej4LKM
Also is it common practice to use stepped tangents and blockout on walk cycles or do you normally just go in with default smooth tangents?

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  • GemstoneGames
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    Sorry I do not know the answer to your question but I noticed in the last animation the horse's tail does not look right as it does not follow the movement of the horse, is that supposed to be simulated by some physique component at a later stage?
  • JoelColeman
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    Sorry I do not know the answer to your question but I noticed in the last animation the horse's tail does not look right as it does not follow the movement of the horse, is that supposed to be simulated by some physique component at a later stage?
    Oops, thanks. I must have forgotten to animate the tail in the last animation. I'll have to get on that before I move on to the next stage.
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