Jacob Claussen did a beautiful hand painted scene for the King Arthur challenge and talks to us about his process of achieving such a style, the composition of his scene as well as some colour theory and book recommendations. https://www.exp-points.com/hand-painting-stylized-environments
Been trying my hand at, hand painting textures... these are, kind of my first real attempt at serious hand painting. Some Zelda fan art... that I plan to expand upon soon. Not happy with this...
More hand work this morning. I gathered up references for rugged hard life hardworking hands. I am surprised a bit on how "inflated" they look in comparison to the average desk working hands.
Are you going for hand painted or more realistic? 3D Motive have some awesome tuts, this is a great one for hand painted work by Tyson Murphy: http://3dmotive.com/series/hand-painted-texturing.html
I want to give my low poly character a high poly hand since they will use their hands a lot. I want to use this hand... But I do not have the sufficient geometry at the base of my hand, the wrist, to create it. I have 9 vertices whereas they seem to have 11 or 12. So how would I go about salvaging what I have into…