Hi guys!
This is my latest asset, in this project I wanted to practise a hard surface and texturing a little bit, and this is how it finally turned out. Hope you like it, and if you want to know a little bit more about this project and my other stuff, you can visit this Artstation project link
https://www.artstation.com/artwork/KaNezB
Replies
- the edges are quite sharp in places, especially the lever metal part
- sometimes the transition between rust and paint is more a gradient than a sharp edge. Your model has only this sharp transition which is kinda unrealistic
- paint chips consistently on different size objects. Meaning, the chips are roughly the same size on big objects as well as small ones. Meaning, your small parts and surfaces should be more rusted or more painted and not covered with thin strips of paint or lots of small paint pockets.
- the drill bit looks like it hasnt aged one bit.
Dont get me wrong, your model looks good but only from afar. Once you zoom in the cracks start to show (pun intended).
Thank you so much for the feedback
I've written down your tips, I agree with you in every point, so I will look for good references and I will tweak the materials.
Thank you for your feedback man, it's so appreciated.