Hello guys, for some reason the checker pattern which appears while editing quick mask wont go away after switching to using quick mask mode even though in tutorials it goes away .I tried checking the settings but was unable to find anything use full Please help me:(
The design concept is a representation of the three sides of the "force". Good, evil, and those that walk the fine line in between. Any tips or suggestions are appreciated. http://steamcommunity.com/sharedfiles/filedetails/?id=678771883
@Eric Chadwick Thank you so much Eric! For the grip I use tattoo grip tape and just roll it around until I find a shape that feels comfortable. I think the thin brushes handles is making me grip very thightly and since I'm having a lot of issue with my thumb join I am trying to prevent it as much as possible. The bigger…
I was watching a old Hak5 episode and came across this, its fantastic for laying out reference in my second monitor (and for many other things), and I think its well worth a go. http://jgpaiva.dcmembers.com/gridmove.html if you have any better management software feel free to recommend.
This is my first skin i made for cs:go and its based on movie "Tron" the rest was created via power of imagination :) Here's the UV : and here are some WIPs: More screenshots of the weapon can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=692963100
This is my first skin i made for cs:go and its based on movie "Tron" the rest was created via power of imagination :) here are some WIPs: More screenshots of the weapon can be found here: http://steamcommunity.com/sharedfiles/filedetails/?id=692963100
Hey man, heres a few things I do to keep things straight in PShop when I'm working on building concepts (most of what I've been doing here at work, so I've had a little time to come up with a process) 1.)Lay out your horizon and vanishing points using guides, as they can be dragged far off the canvas, and will remain…