Dovetail Games is currently recruiting for a Junior Content Creator for its studio in Chatham, Kent. For more information on how to apply please go to: http://www.dovetailgames.com/vacancies Come join the No1 Simulation Entertainment Company!
Welcome to the Shapeways Dota 2 3D Printing Contest! Shapeways and Polycount are teaming up to challenge you to create new products inspired by the heroes and world of Valve's Dota 2. Join any of the 5 contest categories and have the potential to win fantastic prizes! Enter your Radiant and Dire designs before April 29,…
So I am encountering a strange bug in UDK's content browser. I constantly come up with weird stuff like this: Uploaded with ImageShack.us Once I mouse over the section, it comes back to normal, but everytime I switch windows, it screws up like that. Don't know why it does that. Could it be a Graphics card driver perhaps?
hello, I have made material instances, but lots of time I need to jump to my material. You need to right click: -materials -Find instance in content browser would there be faster way? like the shortcut you have CTRL-SHIFT-B for find base material
Recently I've been revisiting the texture naming convention currently in use, and I'm at a bit of a crossroads. While this has barely any impact on the end user (modding/asset extraction aside), it has a huge impact on UX. Currently used naming scheme allows for quick identification while consisting of only three…
Every time I "render" or "render to texture" in 3dsmax it disables "Show window contents while dragging" in the Windows setting. This is really annoying. I can not for the life of me find a way to disable this. Anyone know how to disable this "feature?"
Hi, just thought this might be of interest here too... http://www.the-working-man.org/2017/04/procedural-content-creation-faq-project.html Mod edit: changed title to be more descriptive.