Just finished up on this little personal project. He's 4.3k tri's and uses a 2048x2048 dif, spec, normal and gloss map. Little high specs, but i wanted to get the most from my bakes. Modelling in maya 2012 and zbrush, textures in photoshop, rendered from marmoset toolbag. Wires and maps Highpoly headsculpt: Cheers for…
Ok busy wrapping up this project, had given up the ghost trying to follow my brief I'd initially penned when Brawl2 kicked off back in May. Anyway so just in the last three wks decided to pivot across making a 3D concept....well sort of, that seems like currently it's predominately morphed into something else entirely but…
It's two different approaches. You could sculpt on the smoothed version of a subdivision modeling mesh, but that's then locked at the highest subdivision you ended up using, and, like you noticed, that's quite high indeed in order to be able to sculpt freely and not run into problems (although you should still work from…
Modeled, painted and rendered in Zbrush, with just 2 days left on my 30 day trial. I'm undecided on whether I should go for a 3D print or not. I'm going to wait and see if I still like it in a couple of weeks.
Here is another bust that I am in the works on getting printed, so any comments or critiques are always appreciated:) Spark Stevston89: Thank you very much, and yes you do:) Popol: Hahah, just what I was going for:)
> A little over 15 months ago, I began to fiddle with the idea of building my own desktop PC, and I drew the first concept sketches of what I wanted it to look like. I wanted to give it the feel of a gaming console, so I wanted keep the machine small and lightweight, and plug all of the interface devices into the front of…
hey guys, looking for more feedback on my new character. Just started with arsh's basebust in zbrush and had to do a quick retopo. Based off a sketch by hurri. Might have to go over and do another detail pass (might've lost the forms and its kinda noisy atm): and my current strogg-ification progress. Still gotta add metal…
Hey guys, I've just finished my latest personal work and wanted to show it to you, hope you guys like it :D I included all the model specs as well ! Have a great weekend. https://www.artstation.com/artwork/lP4NG
Hi everyone, We’re looking for freelance 3D artists experienced in creating realistic 3D models. Task: Create a model of an advanced medical system for high-precision radiation therapy and radiosurgery, use the main reference for modeling: https://frtt.ru/upload/iblock/e09/vod5s09679750zjuvd7srh5yav9wotj1.png Completion…
I have been using Zbrush for making normal maps (for clothes folds etc.) and here is my first attempt at sculpting from scratch. I started with Zpheres and followed a tutorial by 3D total. It's really good that one. I'm trying to make it look different, but hey, this is just practice! And fun! It's wip: eyelids, mouth,…