What The Project Is: It’s a story driven first person Fantasy action-adventure role-playing game that you will par take on many adventures behind the main story battling unique monsters and exploring the vast world of the game. What we’re looking for: * Create unique fantasy concept art, with help and direction from the…
Hi there!Here's my latest work. Fully sculpted with ZBrush. I am creating a series of illustrations based on the 14 creatures here on the bridge.This is my first outdoor scene illustration. It was a pain to create, but also very fun Some ZBrush screenshots: The 14 soldiers who are on the bridge: Focus on some of soldiers:…
Hi everyone! I have here a game ready battle rifle I've made that takes place in a cyber driven world. There were a lot of things I've learned but I feel like I learn much more with other's help. Full breakdown and render images are here in my artstation post>>https://www.artstation.com/artwork/KaxNR9 Please let me know…
Hey all, Just a small piece I'm working on before GDC. Referencing God of War mainly as my inspiration: I want to create a small & closed scene that still gives the player a sense of being small in a large space. Here's a few images of where I'm at now, currently battling with pillar/support styles. The 3 blocks in the…
CLAN Ge0NAUSORUS! we are the greatest eye-balling game CLAN in EXISTENCE! WE HOWL AT NUMBERS! we FIGHT THE SQUARES! and HATE THE LINES! your team officers: CAPTAIN WOLF OF MATH (b1ll) & LIEUTENANT MIDPOINT CRISIS (kp) we will be organizing all the awesome super sweet events. post here to register, leave your chosen clan…
So.... a couple of questions are popping up and I would like to sort this out. A few years ago all the characters were literally on a T-pose Ok but once we increase the polycount and details was changed to the 45 degrees. Looking at Zbrush and Battle LA models I've noticed what seems like an evolution on the T-pose where…
Hey all, After having watched these forums for quite some time and seen the brilliant work turned out, I thought I had better start posting some work of my own. This is a high poly sculpt I did a while back in order to learn some more hard surface techniques in zbrush. The mesh is a lil decimated for rendering purposes, so…
I am trying out 3dsmax 2014 viewport canvas( really nice tool). Battled with the uv seams for a while, before finally solving that. Problem is I noticed the textures seem high res when painting but as soon as I exit the paint tool by right clicing, the textures become low res and jaggy. I tried increasing the viewport…
First attempt at ZBrush. First attempt at hand sculpting wood. etc I wanted to make the wood look really aged and to have some kind of a purpose prior to becoming a pallet. (battle) Hopefully I will get better at sculpting along the way of doing it. I plan on baking it down to low poly game ready object. For now this is…
Hi everyone! I decided I wanted to draw something more in-game universe and comic-like...I'll be drawing a moment between Garen and Katarina after she's cornered him in battle. Since the lore has them as star-crossed lovers, I want to capture the tension that arises from the clash between their military duties and inner…