Hello, i was working on a file and at one point when i switched to 2D view it was blank and when i tried to press 'F' or move or rotate the 2D view nothing happened, everything else seems to work just right. But somehow UVs from my 2D view are missing, it's just grey. Also after trying to find what went wrong, i found…
This is part 2 of our series on MaxScript. I'll cover some simple ways you can start to use maxscript in your every day workflow. Even if you have never touched code before, there are some simple ways you can start using maxscript that will help you automate tasks and remove some of the time wasting steps you have to take…
Oh snap the mayans talked about this day in predictions What it deciphered into was "Oh shit Remi Actually updates his work!" Anyway lets cut the BS and get to the goods. Ive had the pleasure to work on some awesome titles the last 2 years and I wanted to share my work heres a few samples from FireFall I got WAY more in my…
Small budget 2D iOS rpg looking for Art works Looking for "Battle Heart" 2D Art -21 character ( 7 player , 10 monster , 4 boss ) -GUI -Button and icon - 15 Spell effects (1.5-2sec 6-8 fps clips) -10 battle Back grounds 1k feelance Everything above is 2D. We are useing Unity iOS to build this game if you able to do rigging…
Thanks for the advice! I guess making the piping in maya along the curve of the seam would've been easier, yeah. I already made them in MD the way I mentioned before - by creating tubes from separate rectangles and then stitching them to the edges of pillows. I then switched them to quads, exported as highpoly; reduced…
The credits are usually controlled by the end client. The outsource vendor can include a clause in their contract with the client, that all contributors must get their names in the project credits. But this is up to negotiation, and some clients will balk. The vendor can also include a clause about allowing portfolio use…
Nice work so far. The figure proportions are off. The best alien and monster work is based on real proportions with only the details changed. If you use a figure reference guide like daz3D while you sculpt it will make your work more convincing. There are plenty of reference images for alien space ships on google: Hmm cant…
Job Description & Environment: As member of the art team, you will be responsible for creating all the 2D graphical assets for iPhone or mobile phones games, from the first concept phases to the completion of the project. Requirements: - >4 years of experience as Videogame 2D artist with +2 shipped titles. - Ability to…
_ _ _ _ Thomas Bagshaw 2D Improvement Thread Hello Polycount 2D artists, I'm working on improving my ability in 2D concept art and illustration. Here's some of my work, i'll try and keep posting stuff in here to keep you up-to-date with my progress. I'd love any feedback or critique on my work. I really want to keep…