[August 2014 Update] Made a quick update to my portfolio site last night to include some of the publicly released media of Far Cry 4 from Gamescom that revealed the Shangri-La portion of the game with my level! Keep your eyes peeled on here after November 18th for a proper high-resolution goodness art dump (and not…
Hi, Is there a way to have live update on imported images to substance painter? For example, I have a RED image imported to SP on shelf. RED works. Now I changed RED into BLUE image and overwritten the file where it is stored. Documents\Allegorithmic\Substance Painter\shelf\textures The image in the substance painter is…
This will be my first 3d attempt in a long time... So I will be posting progress shots in this thread.. yay. [update]blahblahblah edit all this crap.. New screengrabs Sorry for the immense pixel pollution, I just wanted lots of angles to view. Using pior's totally cool depth of field thing. It gets a little annoying since…
Hey everyone, A while ago we updated the vBulletin software to the latest incarnation and some functionality was lost because the them we were using was supporting an old version of the software. Over the last few days, Pedro and I (mostly Pedro) spent time updating the two primary themes (Polycount and Polycount_wide) to…
Hey everyone! Just wanted to share a quick update on this project. I was recently invited by the 80 Level team for an interview and a deep-dive technical breakdown of this environment. Since it turned out to be a massive 19-page piece, I won't cross-post the entire text here, but I really wanted to share the link with the…
I'm very excited to announce that the Hatchet Collection, has a sweet update with 17 new tools. This is a free update to existing customers. For a brief run down of what's been added click here: http://www.pixelfondue.com/blog/hatchetupdate
Does anyone know how to get unity animation clips to update when the fbx imports? First import they all get setup but then when I start changing or adding more animations they stop updating and I have to do it manually.
Hey there all! If you know league you have probably seen Evelynn... I'm not the biggest fan of her design. SO I really want to do a rework/visual update. I have a lot of ideas on how to update her, but I would love some feedback on my ideas as I don't want to stray TO far from her character (like the update for Sion). Also…
I'm trying to use mecanim and the generic animation setting to import animations. The problem is I seem to easily break something and the animation clips on the asset refuse to update, that is they no longer change the previously imported clips start/end frames and it wont automatically add new clips. I can fix and add…
Hey guys, I'm trying to do a 3ds max biped animation however the skin on the biped doesn't update its position to match the bone until I change the current frame. Does anyone know how I can make it update as soon as I move the bone? Thanks