Does anyone know how to get unity animation clips to update when the fbx imports? First import they all get setup but then when I start changing or adding more animations they stop updating and I have to do it manually.
Depends. Your options are: - right-click and select re-import - delete meta file (if you have visible meta files enabled) - set "Import Animations" to false, Apply, set back to true, Apply - choose slightly different name for your animation file, delete the old and rename the new back to how it should be
Just try it out but note that some might not work for what you want and some might break existing links you might have set up to the already existing animations.
Replies
- right-click and select re-import
- delete meta file (if you have visible meta files enabled)
- set "Import Animations" to false, Apply, set back to true, Apply
- choose slightly different name for your animation file, delete the old and rename the new back to how it should be
Just try it out but note that some might not work for what you want and some might break existing links you might have set up to the already existing animations.
What a pain, wish unity would improve this. It seems to auto update until you change one manually then stops working.