Your highpoly really shows some nice details. It's a shame they don't translate so well onto you low. But the reason for this is not your low polycount on your LP mesh. The reason is that most of your edges an face-angles are not optimized to bake well. Your edges should be smoother and geometry details that will be…
do you have an idea of what this mech will look like when it's done; e.g, concept art? Have you looked at artstation to get ideas, or watched any hard surface mech tutorials on youtube? https://www.youtube.com/results?search_query=hard+surface+mech+tutorial could be a good starting point
The overall design is good. I would suggest posing the model with a bit more of a lean to the rear. In the last render you showed it looks like it wants to tip over since its center of gravity appears to be more forward of center. Also, you have such good detail on most of the model but you seemed to have left the back…
Hey Romale, I don´t know if you want some feedback. But I would consider to move the sword higher. It seems like a fully functional robot hand would be rendered totally useless because of the sword. It would nearly always prevent him from grabbing anything :) EDIT: I just read that this mech would be made for flying…
Greetings Polycount Folks! We are getting ready to pitch our title to a publisher in less than two weeks, and we need to get an animated 3D model of a mech completed. Our demo is working in UE4, so the final work will need to work within that engine smoothly and easily. I will be available to review work whenever needed…
So heres a personal work that ive been doing in my spare time for a couple of weeks now. most of te mesh is just there as place holder to know what and where im gonna put different pieces. so for now only the leg has the main pieces in place. For now im pretty sure im gona make the hands and foots a little bit smaller and…
OldKid, konstruct, Deathtelmz, thanks for the compliment. OldKid, nice feedback. Actually I did that on purpose. The guns are sort of like heavy bombartment cannons so It is suppose to shoot up. The barrels make it look more like gatling guns though. haha But I guess I should lenghten the rotation axles so that he could…
This is my first mech concept. It’s Racing mech made for Rally-like race but on two legs instead of wheels and with jets under your butt. Hope you like it! Modeled with Blender 2.83 and partly textured in Substance Painter (my first attempt in SP) and rendered with cycles. Hope you like it! Feedback is very welcome
Hello all! As part of my Masters studies at Staffordshire University, my current assignment is to create a detailed mech from a piece of concept art. For this assignment, I have chosen Wrecking Ball from Overwatch with the intention to reskin him into a beach-themed mech. I would like feedback on the model, textures and…