Hey guys , i decided to add some details into my normal map via ndo, but now i cannot figure out how to assign those new details/areas to my ID map. Is there a simple solution im missing
I had a free week between semesters, and because I have wanted to explore more stylized stuff, I bought a tutorial on how to create a stylized sword prop by Sabrina Echouafni on Flipped Normals. As someone who is still relatively new to sculpting, I like stylized stuff because it is more forgiving, and I can just have fun…
Hi! There has obviously been a lot of questions regarding Blender lately and we tought it would be a good idea to collect everybodys thoughts and ideas and hear what kind of support you want in order to create the best possible work flow! So what would you like to see from Quixel in the future? Let us have it!
Hi i need to know how to cut a hole or inset into a mesh without using booleans. I was told not to use booleans coz it gives an un-needed poly rise, and also stuffs up textures. I found this out first hand, when yesterday, i applied a stone texture to a wall with an arch cut into it using booleans. The texture was skewed…
Toolbag v.4.04 (4043) Win10 Home Version 22H2 OS 19045.2604 64Bit Started up Toolbag today, click on Bake Project and kaboom. Open project and I think it starts to reference meshes and, Kaboom. Wazzup? Thanks in advance for any help. Cheerio
greeting all ... i m new to the forum ... and i always want to hav my own online profolio to showcase my works but i dont know where and how to start ... what exactly do i need to do to set up an online profolio?? what would it cost me?? forgive me if my questions seem too stupid
Hi, can anyone explain how to get a perfectly clean hole in the side of a cylinder using as low geometry as possible? It's to be subdivided and I'm having some issues with deformations. What I've been doing so far is selecting 4 'square' polys, producing an 8 edged vertex in the centre and then chamfering and spherisizing…