Hello everyone, I’m currently developing a narrative-driven sci-fi exploration game set in a mysterious abandoned world. The project focuses on atmosphere, environmental storytelling and monumental alien architecture. I'm looking for a concept artist to create 3–5 key environment concepts for the project's pitch deck.…
I'm working on a "remaster" of an old-school dungeon crawler called "Dragon Bane 2" as a personal project. The development is completed, but needs upgraded, static 3D models for two wall sets -- a town and a dungeon. The game can be played in either 2D mode or 3D mode, and the 2D artwork is completed, so the 3D art…
I'm working on processing HDR panoramas into lighting and I'm trying to find out what exactly a "gray ball pass" is good for and how it works. I know they use it in movies, you take an HDR photo of both a chrome ball and a 50% matte gray ball and somehow fix and normalize extreme lighting conditions, like direct sunlight.…
Hey guys, My partner and my self are looking to pick up a couple people for an up and coming studio "MAKE CG"the domain is brandnew so we are still getting it up. Below is some information about the team and what we are looking for <font color="red">PLEASE SERIOUS INQUARY'S ONLY</font> <font color="green">BACKGROUND</font>…
The voting on my skin for this contest on the Steam Workshop is very unusual compared to all my other skins and makes me think someone may be manipulating votes. I posted my skin at 11:28pm, by the time I went to bed at ~1am I was #2 top of the day with 67% positive votes. The next morning I woke up and was on page 3 with…
So, I'm using Max 2010 and every time I import a mesh it turns all my materials gray. And I mean EVERYTHING. Even the stuff that was created in that file get this gray film on it. Anyone know how to get rid of this? It's particularly bad when I change the viewport settings to: "Show in Viewport as... Hardware Displays with…
'Select your character!' Finnaly with my computer back on and full of motivation from being inspired by artists such as FunkyBunnies, Hazardous and YBourykina and many other i decided to do my own rendition of May's from Guilty Gear Trying to follow the guidelines from the people who atended Haz character course and put my…
Fashionable as of late? You mean, as in for the last thousand years or so? Owning land has always been an excellent investment and a profit producing endeavor, but anyway, like I said; even if your house only manages to retain its value or even depreciates a small %, you'll still come out ahead of renting. The fact is that…
70 Euros?!? Whoa, you're being ripped off more than us, we pay "only" 60. For console games, that is. PC games always were and still are 40-45 Euros. I think they won't raise the prices here, they're still leftovers from the high dollar time and I think not much lower than the prices during the cart gens. The US is paying…
We’re looking for a Technical Artist with Unreal Engine experience—someone who can bridge the gap between art and engineering to bring stylized, expressive characters to life in a new, highly creative game and cinematic format. If you’ve worked with MetaHuman, love stylization over photorealism, and know what makes a…