@ artquest Thanks a lot, i am planing on redesign the background of my blog to make it more like a website feeling and adding all the break down images of my characters in there, thanks for your advice! and i think i will just redo my website right before i graduate, make it simple and easy to navigate. @ Anuxinamoon i…
Finally finished this damn character character itself normal map emissive map spec level spec color diffuse all at 2048X2048 weapons(both shield + spear) emissive spec level spec color diffuse normal map 1024X1024 map here you go guys Im now starting on my RTS character from warhammer, making a style character thats based…
For this character I’m picking up a concept that actually in the Overwatch artbook. There's a ton of amazing work in that book (buy it, it’s good!), but this one definitely caught my eye. She’s a neat early hybrid between what later became Mercy and Symmetra. I’m going to take this design and develop her a bit into a fully…
Hello everyone, Edit: This job posting is now closed! I've found three amazing concept artists for our team through this thread. Which is all we need for now, once we need more artists for the team, there will be another job posting here. Please accept my apologies and don't feel discouraged, if you you did not get a…
Hi all, I work on this male anatomy character, to improve my modeling skills, I focus on proportions and muscles to have a correct character in volume and topology. I'd like it to be a sporty/muscular "Champion" character :) . For now I'd like to share the silhouette to point out the mistakes... Tell me what you think for…
Hi I have just started sculpting a 3d character and I would like a little bit of crit on the general shapes.The character is an average female, maybe a main character but I wish her to be slightly believable not super woman! Is the general anatomy okay I am going to enlarge the hand and bring the toes together but any…
mop, i think you missed the point, it's from the side, we can't see any of the front design. how are you going to be able to create this character without taking plenty of liberty regarding how he appears from the front? this http://www.planetquake.com/polycount/cottages/marine/raul.jpg is what i'd call a concept, it get's…
Hello everyone :) My name is Josh Tejada and I represent a small indie group looking to make a 3D arena fighting game for PC featuring an all-female cast. The game is called GigaMaidens and it features a cast of giant women with highly destructive powers. Our main inspirations for this game are 3D fighting games of…
So this is going to be my WIP thread for a character from Dan Luvisi's book Last Man Standing: Killbook of a Bounty Hunter (if you haven't checked it out, it has tons of awesome character designs - and it's freaking huge). http://www.danluvisiart.com/artworks/alister.jpg I have the hi res done and remeshed lo res so far…
Mk, so my project class is in a bit of a dilemma with our characters. They have been rigged, weighted, imported to UDK, physics attached yet we cannot get the characters to work. I was told it was a rig problem though we attached a character to the UDK animation tree in the editor and everything worked. If anyone has any…