I'm redoing her now that I use edit poly. The model is currently 2811 polys. And the obligatory GI shot I'm looking for anatomy and construction crits. Thanks!
I threw out the first build of the character and started on a new one. It went about three times as fast as last time. I think that means I'm learning!
Hey all. Doing a combo of modeling improvement and PBR learning. So far just the high poly is done. Let me know what ya'll think! Concept by: zhang pengzhen (check out his spectacular stuff here)
Worked on this character while taking a workshop with Pierre Benjamin. Based off of Terry Wei's concept: https://www.artstation.com/artwork/lPn3Y My Artstation: https://www.artstation.com/calixel
Anyone know which files to delete if I wanna restore zBrush's controls, interface, everthing, to the default? Essentially putting it back to how it would be after a fresh install?