I’ve been thinking about a simpler, more modern way to manage the flow of 3D content creation, as an alternative to heavier tools like Shotgrid. The idea is a web app that focuses on clarity and ease of use, with features tailored for artists and teams: * Kanban-style board that shows what stage of production each asset is…
Progress Update 05: Oh boy - it's been one of those months, I'm afraid. With the outbreak of Corona, and finding myself in the group of 'at risk', myself and my family have been scrambling to make sure everyone is safe and we have the preventative measures we need. As it stands, myself and my family are all safe, and we're…
Hi! First, I'm a prideful "teach yourself everything" person. I learned a Slavic language and mastery of a few softwares over the years completely on my own. I don't take spending money on online classes lightly if I can just youtube my way through it. I wanted to add my input for anyone also googling CG Spectrum. I'm…
Hey folks, Here I wanna show you a progress with my new personal project. This model will be used in hangar mode. Where player can make some customization for suit and pilot. So Cockpit will be a possible to open and we can look on most of details very close. This model is a part of our independent game. Yeah game about…
https://www.artstation.com/artwork/zxRxGq My goal with this asset was to practice hair creation while exploring a new workflow that balanced control and efficiency. I wanted to place every card manually for precision, but also work quickly and be able to make changes without losing progress—knowing I'd face challenges as I…
Thanks for the wise words, @iansmithartist. I was thinking similar things...often at work the senior artists say "if this technical issue is getting in the way, then try to ignore it and focus on working out the aesthetics first", or something roughly like that, and it tends to work out in a way where I'm not too far off…
Long time no update, feels like work has taken over my life :sweat_smile: Alternative Outfit Ideas 'Humungus' Pyro Style Something in the direction of 'Mad World' - black and white even?! Or hand-painted diffuse, like Quake skins? Minimal Progress Since last update, I tweaked the model some. Tried different poses to get…
Hey everyone! This is a work in progress update for a portfolio project I'm working on based off of concept art by Joshua Jay Christie on ArtStation. I plan on making the whole scene but want to share my current benchmark as I'm quite proud of it. (The water is animated throught the material editor but idk if polycount…
I've made some progress over the past few days! Alongside various post-processing changes, I've altered the flag and played around with the fog and tree pitch/yaw. I also talked to Nate Stephens, the Environment Art Lead on God of War, to get more of an insight into how the trees and various floating geometry was…
Yep, i think the biggest problem right now is lack of clarity on material choice. If this is a statue you need to think what would a statue be made from? the likely candidates are metal or rock. In both cases i'd suggest hardening the edges up a bit and getting some nice strong definition in there. in the case of metal,…