Actually I went through the tutorial myself again and it was very quick to make the bricks. I had convincing looking bricks and probably spent a few minutes on each just adjusting the shape. Still bugs me about the workflow, all the faffing around turning on polypaint, going into projection master, turning off other…
a couple of things about this method of a single texture sheet for a building, which is okay per se as long as you make the most of it : your roof texture noticeably repeats within itself. CRIME. If you're not tiling textures, there's no excuse for repeats. Hell, if you're tiling textures there's little excuse for…
Looks pretty good, although it seems like everything you haven't photosourced directly (mainly the duck and bucket textures) look like they're made of concrete. They should be smooth surfaces, don't add noise & bumpiness to everything without regard to what sort of material it's meant to be. The bucket should be smoother…
Hello guys...Im curentely working on a project that need some damages on walls and I dont know how is the best way to achieve that....I have a Masked Material that works on instances both opaques and with new masks and works just fine. In this case is just a alpha texture covering this brick walls So I tried to do the same…
quality of food depends mostly on your cooking skills, i'd say. you will miss some things from home but that's inevitably anyway. eating out - you should not have a problem finding nice restaurants in london. affording the bill might be one, tho. experience - i've worked for companies that were big in germany but nobody in…
Hello, polycounters. I started new UE4 environment. This environment sat in desert, in city called Nazaralan. My last UE4 environment could be found here: http://polycount.com/discussion/156578/ue4-cyberpunk-city-environment#latest Here are some key references and blockout shots. This time I started blockout phase straight…
Hi all, I apologise in advance if this is a bit of a noobie question but I'm a bit lost right now. I'm working through a tutorial building a well and I'm part way through making the bricks for the wall of the well. In the tutorial, the guy is selecting the faces of the wall then extracting them (with keep faces together…
@miriuk one thing the small object are not aligned with the throne but for the rest i really like how you created that carpet in the middle and the brick wall material good job :)
Edit: It's finally finished! It's been awhile since I updated this post and I kind of neglected it. But my Cute Stylized House project is finally finished! I wanted to thank everyone on here who gave me feedback! I learned a lot from this project and though there's things I'm not too happy with I've got to move onto the…
I'm not sure what you're rendering this in, but if it supports mesh painting, you might be able to get a better look by blending a good snow and brick texture rather than using overlapping models. That way you can focus your polycount on detailing other meshes rather than modeling out the bricks, plus it's a great way to…