Hey Everyone, I've always been amazed by the work on this site. I've finally decided to post a wip in hopes to get some tips and feedbacks. I am still finishing up the low poly model. There are still a few holes that needs to be patched and n-gons that needs to be split into quads before I start the hi-poly modeling.…
Hey everyone! My prefered style of games are generally MOBA (multiplayer online battle arena) and my prefered style of art is that in the likes of Battlerite and League of Legends. So as to improve myself I have to decided to make various low poly, hand painted models and put them together in an arena of my own making.…
edit for final shot and story: one accidental discovery of a potion leads Todd to uncharted world. though it is just a small dose, it is powerful enough to transform part of him into an unseen beast. He tries to become the dominant part, but deep down he knows it is a battle he can not win. close up wire frame shots…
Hi, I recently started working on a space-based adventure game with an emphasis on creating a dynamic game world, and I would appreciate some critique on a scene I've created for it since I'm not so much an artist as a programmer. The game is currently very early in development, however the scene below is intended to be…
This is a WIP of a futuristic light duty carbine. My original idea was to have a pistol that would become a rifle but now I think I just want it to be a collapsible rifle. I'm kind of trying to go for a battle worn, old look. Simplistic and minimalist in design with few gadgets to get in the way. Although the stock is…
Hello! I'm pleased to show you our last project in Unreal Engine 4 : God left me. The project has been done in 7 weeks with 7 men. The premise: A priest who has been battling a demon enters a grand cathedral, the last safe haven still standing, in an effort to get away. Please enjoy a video and screenshots below!…
Thanks for your feedback guys! I tried to go for a simple frank miller style batman, which has a more primitive looking outfit. However, because I didn't give him much battle damage, he does look pretty plain and didn't represent his style well. I'll keep that in mind whenever making other superhero type.
I cant believe I missed this thread up till now. Your work is awesome - its really starting to feel like she would fit right in tf2. I have no comments for the character, but when I think "battle nurse" only 3 words come to mind: Rectal Thermometer Gun. I think Im twisted tho *shrug*
leviathan: thanks, i will have to think about what the character has gone thru like battles and so forth and put the appropriate details after novakaine: thanks! right now its really high poly, which is great for a portfolio and i will be making a low poly pretty soon just as soon as i make the proper diffuse and shader…
Been playing this a week now, am sad I didn't see this sooner. Really love what you guys have created- are you generating the worlds in chunks in a similar way to Torchlight? I've not yet repeated a layout, it feels pretty organic when playing through the floors. :) Music is great also - the theme is spot on for the…