Hello, I got this motion platform model i need to rig and animate. how should i go about it? The parts that i am confused are the legs connecting to the top platform and each leg is effecting its angle and rotation. Also the joints themselves are bending in many directions both at the top and the bottom. Help would be…
Oi pessoal, Estou desenvolvendo o Averse 3D , um novo aplicativo móvel de moda e tecnologia onde os usuários criam um avatar 3D realista de si mesmos e experimentam roupas 3D em tempo real. Imagine: seu gêmeo digital + um guarda-roupa digital premium . Este é o núcleo do MVP — avatar 3D + roupas 3D + sistema de…
I think this is more respectable than Ozzy's show tho, at least Rotten is hosting a show about something besides "look how fucked up my family is" freakshow. I've always been a fan of sex pistols and P.I.L. this just seems so .. out of character for what I rember of him frm watching rock and roll swindle and other things,,…
To me, AAA / AAAA is primarily a marker of budget and production scale, not a guarantee of quality or depth. Skull and Bones feels more like an example of how a long, complex production combined with live-service constraints can erode systemic depth, even when a significant amount of resources has been invested.
Max resolves Ngons differently to Blender. Moving the vert works because it changes how the hidden edges are resolved. If you want to get rid of the problem, you have to manually add edges so that Max doesn't do any weird guesswork with the hidden edges.
Instead of trying to explain it i'll just link u to racer445's tut, he pretty much shows how to go through everything from start to finish creating an ak which relates to any hard surface modeling really. Just make sure to avoid any 90 degree angles on edges / floating geo or else it will bake pretty terribly and in the…
Contract 3D Artist & Animator (Low Poly, Web Games) Type: Contract (remote, flexible hours) Company: Mid Games Inc. Mid Games is an independent studio building fun, accessible multiplayer web games played by millions of players worldwide. We’re looking for a contract 3D Artist & Animator with strong low-poly expertise to…