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Help with Hair Card Generator: How to assign a material or use the generated textures?

I'm following this tutorial: https://dev.epicgames.com/community/learning/tutorials/pwbl/unreal-engine-metahuman-hair-card-generator-video-tutorial
But even though it generates the textures well.



I don't know how to add the material  (last min of the video) so that the generated static mesh hair looks good. Any help on how to do it?
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