I see what you are saying. I never really took into consideration how to set up my planes and need to keep that in mind. I will do back to make improvements to my scenes, textures and do a bit more testing with the shaders. Thank you for your comments.
Just recently got back into this. So I'm finally finish this project ,took forever! ( was busy ), my first project with substance painter (and good old reliable photoshop) very happy with the result and very easy to use. Rendered via marmoset toolbag 2. The setting is set in a cyberpunk world and a food stand is set up at…
Heyy guys Im new to Polycount and want to share my current private project with you. Its based of an artwork from the Bioshock art book. Any crits are welcome :) ... Ok I dont know how to upload images I just can add URLs...
Hey guys, this is a UDK project I've been working on. It's still a work in progress but I'm open to suggestions and criticism, let me know what you think. Current Progress: Concept:
Hey guys, I've decided to learn blender.. This is my first game-ready enviro with Blender... I would greatly appreciate it if you give me some feedback.. kinda run out of ideas what i should improve next :/ baked and textured in substance painter.. Thanks!
Hello, I have started working on a small foliage pack and I'm willing to incorporate your feedback right to the end as I make progress on this. Here are two screens from Marmoset. I'll be taking in engine screens when I'm done setting them up. Thank you, Alireza
I'm a student currently studying at the university of hertfordshire, we were tasked with creating a 'hard surface' environment from a film in real time, I chose to do inception. I know its not much, but I thought I would post it anyway. https://www.youtube.com/watch?v=rxgGiKoo2Aw
Hi, I am new to this site so I hope my first post is ok. Nothing to incredibly special but I've been working on using cardboard as 3D design medium. I am hoping to explore using cardboard to make an immersive 3d game world. Any thoughts?