Hi, I am new to this site so I hope my first post is ok. Nothing to incredibly special but I've been working on using cardboard as 3D design medium. I am hoping to explore using cardboard to make an immersive 3d game world.
Also since it's a render and you don't really need to be saving up considering performance; why don't you crank up the resolution of the textures? The front of the tank for an example looks awfully blurry compared to the background.
The idea looks great though, just spend some time polishing it and it'll look great
Thanks, I meant to fix the textures. It was just the UV layout. I actually didn't notice a problem though until I rendered the close up.
I also tried to see what the model looks like a bit rougher. I actually had some real cardboard models to base off of. I quiet like how it looks but the improvement may not be enough for the time it would take to make everything to match. Any advice on that? I'll see what the airplane would look like also before deciding.
Replies
Also since it's a render and you don't really need to be saving up considering performance; why don't you crank up the resolution of the textures? The front of the tank for an example looks awfully blurry compared to the background.
The idea looks great though, just spend some time polishing it and it'll look great
I also tried to see what the model looks like a bit rougher. I actually had some real cardboard models to base off of. I quiet like how it looks but the improvement may not be enough for the time it would take to make everything to match. Any advice on that? I'll see what the airplane would look like also before deciding.
What do you guys think?