Working on making a Sci-fi rifle atm.. It will end up as an ingame model once I'm happy with the highres. I could use some feedback if anyone has anything to say? Tnx :)
Here's another UDK scene of mine, I'm done with it for now, but may return to it in the future. It's based of some unused concept art i found, but it kinda evolved as i kept making new things for it.
So I'm working on a PDW for and inde project. This is obviously going to go all the way with fp, tp, lod models & animation. Will be using CryEngine3. C&C welcome. The concept I'm working from: The High poly model. Starting low poly work tomorrow.
HI everyone, Happy new year This is my personal project for mobile game, sketching idea in zbrush and final character with maya and photoshop Thanks for watching
Thank you so much for the feedback! Here it is updated with toned down dirt/grunge: I think that makes sense for a scifi prop as well, it should be a little cleaner looking.
Coil for the space ship engine room. WIP, 95% complete - need to bounce it against some other minds if you want to give a comment or two. Thanks. Rendered in unity3D with marmoset's IBL.