Ive been working on and off on this thing for a while, so i thought id post it here to get some feedback Right now ive only done a basic texturepass on this to give it most of the look i want. The actual gun is around 8k tris, but the belt is way too highpoly. but i wanted it to feel realistic and not skip on the details…
Hey all, here's my personal project based on Robby Johnson's AMAZING concept- you can see it here https://www.artstation.com/artwork/Oxeky Mine is still a WIP- lots of things are left to improve - matching the concept in terms lighting and refining the models and compo, still not sure how to approach the night lighting…
Hello all. This is my first post on the p&p board. I'm looking for critique on this heavy machine-gun model. This model is being created for an Alien Swarm mod, so that's the basic target spec. I haven't moved onto texturing yet as I still have some work to do on the model itself. I haven't made any modern firearms before,…
Hello everyone, I am hoping to get some some critiques/feedback on this model. I worked on it last weekend in ZBrush. I am definitely still learning so feedback is very helpful. I have been told in the past that my models tend to look 'doughy'?
Hello guys, I've been trying to replicate a pistol and this is the result so far. Let me know what you think would you? Critique is highly appreciated! Something i'd like to ask is if someone has an idea why the grip of the pistol isn't smooth even though it's got a single smoothing group. You can clearly see the vertical…
Hey guys, just thought I would share this with you. a former teacher of mine is developing a 2d animation software (or rather making a clean and up to date version of a former program). And if this is something that interests you I think you should give it a look. I have tried and used the earlier version (PAP) and found…
Boss Level is seeking for a 3D Character Modeler to be part of our team. For more info, please visit: https://www.facebook.com/notes/nothing_to_lose/boss-level-studios-is-seeking-character-modelers/909210442475620 Look forward to hear from everyone!
@slipsius - what's this "NXT competiton" you speak of? I know that the internship program/challenge that Ubisoft runs - latest winner was from Seneca, the runner up was George Brown. What are some of the other game studios in the area?
great work--that demo honestly wouldn't have looked nearly as impressive without such convincing crowd models... doing "normal" and "boring" characters right is no mean feat! while Chaos Theory suffered from the x-treme normal mapping syndrome, Double Agent characters look great and now Conviction is looking even better...…
Now this is cool! I'm a big fan of most of these shows so I thought this was interesting. :) https://blog.drawbotics.com/2017/01/31/your-favorite-tv-shows-brought-to-life-with-amazing-3d-floor-plans/