When you are in the instance of the material, there is a checkbox next to the texture slot. You need to check this in. Then the parameter is enabled in this instance. Then you can assign a selected texture from the content browser, with the assign button.
so here's my first real try a making a character. the assignment in school was to make a small level and a character that can walk around in it. It's just under 6000 tris, since that was the limit in the assignment.
What does the shader network look like? Textures aren't assigned to objects. You assign shaders to objects and the texture is a property of the shader. Can you post a picture of the viewport with the incorrect shading?
Look up Layers in the manual. You can assign each level to a named Layer, and assign its lights to that same Layer. I haven't tried this particular scenario, but it should work properly.
Hey all, I'm a student and our current assignment was to gather reference on the universal studios lot to model and texture. This was my final result for the deadline. Any comments or crits greatly appreciated! Reference: [SKETCHFAB]749ca8211a684916ba7b328ad1e5c013[/SKETCHFAB]
Here are the concepts and textures that we did as a school assignmnet with help from Junebud. The base meshes are from their game MilMo, the textures and concepts was created by students following their guidelines. This is a school assignment and not created for marketing or for the game. MilMo website -…
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