Here is Black Ink: http://www.bleank.com/applications.html?p=115 It's main feature is super customizable brushes. And here is Mischief: http://www.madewithmischief.com/ It's main feature is an infinite canvas. I'm really enjoying playing with Mischief, I haven't given Black Ink too much of a try yet.
Noors : I'm not exactly in Nantes (30 kms south), but for the price you pay, I rent a 115 sqm house with 300 sqm garden :D and I'm 1 hour drive from the ocean. But yeah Nantes is a very nice city, I go there quite often.
I feel that her arms face and hands need some more work. Reference will help: https://www.3d.sk/photos/search/query//thumb/small/standard/1/premium/1/category-5/21-30/category-115/Woman/category-145/White/category-169/Nude/page/1
http://pc.ign.com/articles/115/1153248p1.html sounds like they are planning on releasing it with only the limited graphics options, but might consider adding more options if people bitch about it a bunch before release. dx 11 announcement is coming soon, form the way the article was written it sounds like that will be post…
Hey guys, I just wanted to share this shader I made. It's a bit on the expensive side (90 - 115 instructions, depending on static switch params), Anyways I took the idea from Chris Albeluhn (http://www.chrisalbeluhn.com/work.html) and just really added to it. [ame] http://www.youtube.com/watch?v=e_IvXOPa_gE[/ame]
I would say: Define cheap. Cheap I would think would be sub $100, and you're probably looking at an ATI card then. Best "value" gpus: http://www.videocardbenchmark.net/gpu_value.html ATI 6750 at $90 ATI 5670 at $70 GTS 450 at $110 All decent cards that support dx11.
Joystiq have a Humble Bundle style deal going a the moment on several games development online video courses - one on Unity, two on game art and one on gamification. The minimum price to get the full package is currently a mere $8 for 115 hours of video. https://deals.joystiq.com/sales/pay-what-you-want-game-design-bundle#
I'm heading to Great Britain (England + Scotland) on Saturday and I'm going over my electronics. My understanding is that GB voltage is 230 +/- 10, correct? So if I have electronics that require 110/220V, 110/230V, and 110/240V I should be fine with just an adaptor, yeah? Do I need a converter if its 110/250V ?
Well no, 15k is totally fine. If you model for a FPS, then you delete all the faces you can not see in first person (aka the right side) Also , current shooters go up to 11k and more, and we are 2013 now, nothing holds you to standards from a few years ago. The weapon is the most important mesh in your scene all the time.…
Hi! I wanted to share a bit more of the math to make sure it's clear what's happening. So UE4 uses range of 0-1 for specular which gets multiplied by 0.08, and as previously stated this only gets used for nonmetals. So the default Specular of 0.5 gives you 0.04 aka 4% specular reflection for dielectrics. The reasoning is…