pro's
makes my linework feel good/smooth
resolution is great
con's
lack of brush adjustments
lack of brushes (only 6 brushes with 3 variations)
blending between 2 colors is hard
unable to customize hotkeys (big negative for me)
overall i think this is great program for sketching
interested to see where they take this
Oooh, Infinite canvas, nice !!
Theres one little painting app on the Mac that does just that, but I've never been able to find one doing that on the PC. I hope it's infinite both for zoom and pan ...
Their claim of being like 'nothing you've ever used before!!!11!' is a bit over the top, but I'll give it a go
Mypaint had infinite canvas as well, and it was one of my favourite features for sketching, on top of their easy system for saving doodles (it had a hotkey that saved your sketch in a default location with a numbered filename, and hotkeys to step through all of your sketches. When you pressed it again on one you'd already saved, it would append _001, _002 and so on. Lovely!)
edit: Oh I see, it actually *is vector-based, hence no colour-blending. That's useful, but I think I'll stick with Manga Studio even for sketches, which --despite the awful name-- is really, really nice.
Yeah - Mischief just blew my mind. I love the simplicity of it, and the fact that it removes a whole bunch of technicalities from the digital painting process. No more resolution to pick, files to upres, or laggy brushes. I am sold.
Mischief is cool, but using it on the 2nd monitor with a Cintiq seemed broken. The line would draw 15-20 pixels away from the pen tip at times, and others be pretty accurate. Was also having issues with it drawing diagonal lines with strokes, seemed like some odd driver issues and or 2nd monitor issues.
seems neat, just wish it worked nicer with my setup.
Oh that's a bummer - I'll make some more tests tonight (was using it with an Intuos3 on a main monitor, which is basically one of the most safe setup possible ...)
Second monitor issues have been common with early revisions of many painting programs (even Mudbox suffered from that at some point if I remember correctly) so that's not too surprising. I hope they have a solid bug reporting system in place - we could provide them with data on a lot of exotic setups (portrait-oriented screens / Cintiqs / tablets, vertical dual monitor setups, and so on ...)
I have the feeling that pressure tracking is better in it than in Photoshop too (similarly to the great response curve of SAI) but I'd have to double check that.
Do you guys really like Mischief, despite the price? I feel it's prizing itself out of the natural ' impulse buy' /toy category it should be in. You can get pretty much all of its features in vector packages (I used to sketch in Inkscape quite a lot, it also has 'infinite canvas' and smooth brushes). At over a hundred dollars, I can't really take it too seriously.
Pior, you're so impressed it makes me think you still haven't checked out Manga Studio/Clip Paint Lab, you noob.
i hate to sound like I'm a representative of Manga Studio, but that will get a symmetry ruler at some point. God knows when though, Smith/Micro aren't exactly the communicative kind.
Haha I dunno ... I guess it's just that I am very impressed by how there is no need to create a new file, fight some kind of odd interface, switch screen modes, and so on ... Even crtl-spacebar works for smooth zoom ! That's pretty awesome ... (and yeah, okay, zoom works the same in MS5 too, true true )
Mischief is OK. But the price tag. Non-non even for toying.
added: not be hater, but looks at this project, per example Comicado; this solo guy are creating a very decent and solid tool for Comic work (panels setup, basic inking and coloring tools, symmetry and perspective rulers) for only 19.90 .
The price tag is great. What you on about? If it gets as solid as photoshop for painting (i haven't tried it yet so I don't know how it compares) it's like 1/8th of the price here in Sweden.
You can still download the trial to play around with.
Pior: that's the beauty of it - add a raster layer and you're drawing pixels, add a vector layer and you're drawing vectors. No matter which brush you use, although obviously the blendy/mixing brushes no longer do that (but they still have all the texture!).
The vector tools are also pretty complete for linework, you'd be surprised.
[ame]www.youtube.com/watch?v=deb3wLpjQTg[/ame]
To show some of Inkscape's power with path manipulation: http://inkscape.org/screenshots/gallery/inkscape-0.46-tweak-path.png
If you want to try it, it's free and opensource. The tool you want is the Calligraphy tool. It has stuff like speed influencing stroke thickness, and since it's vector software, you have an infinite canvas.
It even has some functions that you might not expect at all, like a really nice one where you hold ctrl near another line, and your stroke will now stay at that distance from the other one.
if you want to try inkscape and your wacom doesn't work, run it as admin and enable the tablet in the input settings. Maybe I had to because my verion's portable, I know that used to work out of the box.
For the upcoming EX v.5 , right? Sym rulers are present in MS EX v.4.
Sorry, missed your comment before:
Yeah, it should be coming in EX. MS4 has them, but I can't even consider going back to 4 with the new Sai-like painting engine in 5!
But TVPaint is so bad (for Illustration work) that I don´t advocate for it. Hope MyPaint group could implement in some future release trough G'mic (open-source plugins for Gimp) or such.
TVPaint's another overpriced and bloated p.o.s.(oftware). If you're into 2D animation with that trad look and penniless, Plastic Animation Paper pro edition has been free for years. But...if you don't know it yet indie Flash animators on youtube are killing it in terms of fame and fortune (I'm not referring to animators of crappy flash based tv shows).
Toonboom could have been in nice in my book too, but also too pricey.
Dado: According to Mischief's facebook page you can install the newest 15 day trial if you have the old version and get 15 more days to use it.
What's this Clip Studio? I searched for it and it brought up a lot of pages in Japanese. Not really a language I can read. Also, I can't try Manga Studio out, there is no trial version on their website right now.
I don't see Inkscape as a competitor, it's not really a painting application is it? I have always stayed away from vector illustration applications because of how much they take you away from actually drawing and do things like move lines around with bezier handles. I like the simple interface and no nonsense ui.
I have always stayed away from vector illustration applications because of how much they take you away from actually drawing and do things like move lines around with bezier handles. I like the simple interface and no nonsense ui.
I think if you use say Illustrator as a finishing tool rather than a drawing tool it's easier and more fun to use.
You like Archer? It's animated in After Effects but the characters, in final form, are done in AI. Backgrounds can be 3d max paintovers.
I recommend Von Glitchka's Lynda.com AI tutorial if you're a member. He uses an older version, but he's intructions are simple yet clear unlike Lynda's other AI "gurus".
But...if you don't know it yet indie Flash animators on youtube are killing it in terms of fame and fortune (I'm not referring to animators of crappy flash based tv shows).
Start with Egoraptor and work your way backwards (buddies of his in his channel links). Videos they've made you'd probably seen before but if you analyze it in the context of what's going in mainstream entertainment industry (studio layoffs, costly student loans, outsourcing, etc.) the fact that they built a loyal following before twitter and how much youtube pays per million views, their achievements and relative ease of claiming them can be mind blowing to think about. They're pretty open about their paths to success if you watch their joint con panel videos. Nothing unconventional, same old hard work and not do it for the money. All of them are self-taught Flash animators.
You know the Image guys in the 90s when they're just starting out, these guys kinda reminds of them. Their youtube subscribers are massive than Penny Arcade's for example. PA as an empire still does better business but without the executives and corporate support, indie Flash guys I think are either doing better or will soon outpace them revenue wise.
But before anyone get's hot and horny for internet money, Youtube's not going to make you rich fast without a large library of videos. You'll only start to be able to pay your bills when you have at least a million views and when advertisers come to you. Also these guys not only animated but also did the voice acting, music and editing for their videos.
I've been following this thread and checking all of these out, but I'm curious to know if anyone has been using the latest version of Sketchbook Pro? It feels like their brushes have come a long way, they've had realtime symmetry for a while now, and they even have lazy stroke now. I'm really liking the copic color palette and synthetic brushes too. Hopefully this isn't a hi-jack, but any thoughts on Sketchbook?
Memory: I've tried it, it seems really nice. It was one of the programs I was deciding between for concept art, and Manga Studio's feature set made it win out over SBP. I think SBP really shines on something like a tablet though, so If I ever get a wacom-enabled portable computer/tablet I'll certainly give it another go.
was one of the programs I was deciding between for concept art, and Manga Studio's feature set made it win out over SBP.
Sketchbook Designer > Manga Studio for concept art, my opinion. Especially if you have to do lots of hard surface interations. It's SBP + vector tools.
I just don't understand why Autodesk priced it too high.
"Autodesk SketchBook Designer software is no longer available for retail purchase effective November 1, 2012. It will continue to be included in the following Autodesk Design and Creation Suites:"
Illustrator is often overlooked, but extremely powerful and something most of us already own for work. It's great to see other software companies attempting to create a better product, but in the end, you can't beat the versatility and power of adobe's software.
Replies
pro's
makes my linework feel good/smooth
resolution is great
con's
lack of brush adjustments
lack of brushes (only 6 brushes with 3 variations)
blending between 2 colors is hard
unable to customize hotkeys (big negative for me)
overall i think this is great program for sketching
interested to see where they take this
Theres one little painting app on the Mac that does just that, but I've never been able to find one doing that on the PC. I hope it's infinite both for zoom and pan ...
Mypaint had infinite canvas as well, and it was one of my favourite features for sketching, on top of their easy system for saving doodles (it had a hotkey that saved your sketch in a default location with a numbered filename, and hotkeys to step through all of your sketches. When you pressed it again on one you'd already saved, it would append _001, _002 and so on. Lovely!)
edit: Oh I see, it actually *is vector-based, hence no colour-blending. That's useful, but I think I'll stick with Manga Studio even for sketches, which --despite the awful name-- is really, really nice.
seems neat, just wish it worked nicer with my setup.
Second monitor issues have been common with early revisions of many painting programs (even Mudbox suffered from that at some point if I remember correctly) so that's not too surprising. I hope they have a solid bug reporting system in place - we could provide them with data on a lot of exotic setups (portrait-oriented screens / Cintiqs / tablets, vertical dual monitor setups, and so on ...)
I have the feeling that pressure tracking is better in it than in Photoshop too (similarly to the great response curve of SAI) but I'd have to double check that.
Very impressed with the program.
Pior, you're so impressed it makes me think you still haven't checked out Manga Studio/Clip Paint Lab, you noob.
i hate to sound like I'm a representative of Manga Studio, but that will get a symmetry ruler at some point. God knows when though, Smith/Micro aren't exactly the communicative kind.
[edit] Wait - where are the vector tools in MS5 ?
For the upcoming EX v.5 , right? Sym rulers are present in MS EX v.4.
The price tag is great. What you on about? If it gets as solid as photoshop for painting (i haven't tried it yet so I don't know how it compares) it's like 1/8th of the price here in Sweden.
You can still download the trial to play around with.
No saving is a massive dick move in the trial
as well as the massive buy it button.
$129 ???
Wuuuttttt.
Only painters I can see who'll truly benefit from infinite canvas that won't choke your rig are dino mural digital artists.
If it's easy to shell out cash at that price maybe one can easily afford a kick ass 3d painter like Mari for just a bit more.
The vector tools are also pretty complete for linework, you'd be surprised.
[ame]www.youtube.com/watch?v=deb3wLpjQTg[/ame]
To show some of Inkscape's power with path manipulation: http://inkscape.org/screenshots/gallery/inkscape-0.46-tweak-path.png
If you want to try it, it's free and opensource. The tool you want is the Calligraphy tool. It has stuff like speed influencing stroke thickness, and since it's vector software, you have an infinite canvas.
It even has some functions that you might not expect at all, like a really nice one where you hold ctrl near another line, and your stroke will now stay at that distance from the other one.
if you want to try inkscape and your wacom doesn't work, run it as admin and enable the tablet in the input settings. Maybe I had to because my verion's portable, I know that used to work out of the box.
http://inkscape.org/download/?lang=en
Sorry, missed your comment before:
Yeah, it should be coming in EX. MS4 has them, but I can't even consider going back to 4 with the new Sai-like painting engine in 5!
TVPaint's another overpriced and bloated p.o.s.(oftware). If you're into 2D animation with that trad look and penniless, Plastic Animation Paper pro edition has been free for years. But...if you don't know it yet indie Flash animators on youtube are killing it in terms of fame and fortune (I'm not referring to animators of crappy flash based tv shows).
Toonboom could have been in nice in my book too, but also too pricey.
What's this Clip Studio? I searched for it and it brought up a lot of pages in Japanese. Not really a language I can read. Also, I can't try Manga Studio out, there is no trial version on their website right now.
I don't see Inkscape as a competitor, it's not really a painting application is it? I have always stayed away from vector illustration applications because of how much they take you away from actually drawing and do things like move lines around with bezier handles. I like the simple interface and no nonsense ui.
I think if you use say Illustrator as a finishing tool rather than a drawing tool it's easier and more fun to use.
You like Archer? It's animated in After Effects but the characters, in final form, are done in AI. Backgrounds can be 3d max paintovers.
I recommend Von Glitchka's Lynda.com AI tutorial if you're a member. He uses an older version, but he's intructions are simple yet clear unlike Lynda's other AI "gurus".
Image from Archer, maybe season 1.
I don't know it yet...examples?
Start with Egoraptor and work your way backwards (buddies of his in his channel links). Videos they've made you'd probably seen before but if you analyze it in the context of what's going in mainstream entertainment industry (studio layoffs, costly student loans, outsourcing, etc.) the fact that they built a loyal following before twitter and how much youtube pays per million views, their achievements and relative ease of claiming them can be mind blowing to think about. They're pretty open about their paths to success if you watch their joint con panel videos. Nothing unconventional, same old hard work and not do it for the money. All of them are self-taught Flash animators.
You know the Image guys in the 90s when they're just starting out, these guys kinda reminds of them. Their youtube subscribers are massive than Penny Arcade's for example. PA as an empire still does better business but without the executives and corporate support, indie Flash guys I think are either doing better or will soon outpace them revenue wise.
But before anyone get's hot and horny for internet money, Youtube's not going to make you rich fast without a large library of videos. You'll only start to be able to pay your bills when you have at least a million views and when advertisers come to you. Also these guys not only animated but also did the voice acting, music and editing for their videos.
The most views I've had on a single video is about 12,000 and it paid pennies, so a million views is a huge accomplishment.
You're welcome. Check out this cartoonbrew entry from last year: http://www.cartoonbrew.com/ideas-commentary/how-much-money-animated-shorts-earn-on-youtube-58388.html
Yeah, working on my own IPs too but not all for youtube.
Sketchbook Designer > Manga Studio for concept art, my opinion. Especially if you have to do lots of hard surface interations. It's SBP + vector tools.
I just don't understand why Autodesk priced it too high.
I'll check it out though.
Nooope.
But imo it's still alittle early in development, how do they expect you to paint with a static mouse pointer?
62% off on Black Ink right now. The brush tools and parameters do look pretty nifty (and a bit gimmicky). Has anyone tried it? Is it worth getting.
http://www.vectology.com/tutorials/
Check out these tutorials to get a better perspective on how to use illustrator as an awesome 'infinite canvas' concept painting tool.