Bibdy Games is looking for a talented 3D Unity artist with experience in Blender to round out our dedicated team. We're in early development, so it's an exciting time to join! Project Name: BLACKWATER Project Description: BLACKWATER is an isometric action RPG where you follow the paths of Silas and Maida Foss, an…
I'm trying to create a "laser wall" in Unity that's similar to the reference image below. I'm thinking about modeling a plane that has the desired shape, creating an emissive texture for the laser effect, putting a material with Particles / Additive Shader, then using a script to animate the intensity and noise to make it…
hi guys, i wanted to share a little somthing *oink* 4 days in the making - it started as a quick sketch but i am happy where it is going now *oink* have to rebake a lot and he is still missing his signature helmet *oink* he is going into a unity/ oculus project initiated by a friend. does someone has a good fur workflow…
Update: Current body wip so far.. Hi! This is my current character wip at work. I am building a gunner gal for our game in unity. Its heavily JRPG inspired and would like to get that level of quality to shine. Here is my current block out/ anatomy and rough concept at the moment. Are you happy with the initial design? Does…
Hello there, I am making a semi open world visual novel. I can do 2D, however I am not proficient in 3D. I want to know if anyone knows of any guides or tips/tricks on how to fake 2D to make it look like 3D in Construct or Unity or some other engine? Maybe somewhat similar to the Danganronpa style. I prefer construct…
This is generally just a bump, i do not no nor have i played with unity though i do want to come in an say one thing that could help idk if it will. or you can also update the thread with the solution of what it was. But i've run into some funny "shader" issues where this black & blue look comes into play with highlights…
Hello everyone, I've made a wine shelf in Cinema 4d, using one bottle model and cloner object. I want to bring this thing to Unity, and know I'm stuck at how to do it. I don't want to bring this shelf as separate objects because a lot of memory will be used for dozens of bottles, and I don't want to bring this object as…
Hi there ! Usualy I always base my environments on a lot of references and inspirations, but this time I felt stunned by a concept art of Santa Norvaisaite : https://www.artstation.com/artwork/xz9m0X I asked for her benediction to make it live in 3D and she was thrilled with the idea. https://vimeo.com/379444779 For the…
Summary • Title - The Final Stand • Platform - PC, Mac, Linux • Genre - Adventure, RPG, and Survival • Engine - Unity • Compensation - Will be covered more in detail in a private chat for the options available. The Game The Final Stand is a relentless multiplayer experience in which competitors must fight to be the last…
The idea is to get that spec reflection on a long rectangular space on the Unity side as opposed to only having the standard sphere radius. There are areas of interest in the “corner” regions of the environment (essentially a long rectangular room) that look quite flat without the specular breakup the more center regions…