Hey All, So i'm trying to add blood to my weapon here without looking to cheesy, I had tried looking for tutorial videos, and documents but could not find any that would fit my needs.... Is there a tutorial video/ or document that can help me make a good blood texture?
Hi guys. I`m working on this piece and want to add it in my portfolio when I finish it. I want to make backgrounds and illustrations like this in future, so please feel free to give me a criticism. It`s important for me to know what should I add to make it suitable for industry.
New Article is up! Here are a few useful images: Stylized Sculpting using ORBs brush set: Check it out here: https://stylizedstation.com/article/stylized-asset-workflow-tutorial-with-damian-gerrits/
Hey all, I have been rattling my brain trying to figure out how to go about making a red diagonal lines and wanted to see if maybe any of yall had any suggestions. I am using 3ds max for modeling and zbrush for sculpting. I will attach a clip of the concept i am working from:
I'm working a small scene in UDK, and I'm trying to achieve a look similar to Geo-A-Day. While I have most of my scene working the way it should, the shadows are giving me issues. When building the lighting, all the shadows lose their faceted look. I've turned off lightmaps so that shouldn't be an issue. Any suggestions…