Hey guys I am having a big problem with speed tree. When I try to import the srt file into UDK, the Import fails. This is very frustrating as I am trying to create a jungle scene. On another form I saw that it may be a speed tree preset problem though I have no idea what that is referencing? This is not the import does not…
Trying to get something going for making a tree. The branch part was simple... done in less than 20 min. The problem I have now is knowing where to place the 2d plane and how to get the best look. I know placing more = more tree like, but the more planes I place the more polygons I have to generated and in doing that the…
This may sound pretty silly, but its there any decent tutorials and/or resources out there for creating pine trees? I've watched the 3d motive tutorial on foilage and have made some pretty nice trees that way and took some time over the week to create some pine trees using similar methods: But I'm not getting the results I…
Hey guys, whenever I try to convert a paint FX stroke to polygons, the leaf planes stay okay, but the tree bark becomes flattened and orients itself to the camera. It's weird. I just want the tree bark to be a tree bark which is cylindrical! Any ideas? Thanks!
If you want to dive back into the spirit of that era you'll get a kick out of the Vertex ebooks, still available to download. https://ryanhawkins.gumroad.com/ Flipping through them again every now and then over the years it's honestly kind of amazing to see how the internet (and online art communities) have devolved since.…
hello vrchat gigs image (3)1280×720 233 KB I create high quality, optimized VRChat avatars for both PCVR and Quest. From concept to final Unity setup, I focus on performance, clean topology, and detailed texturing so your avatar looks great and runs smoothly in game. Services include: • Custom 3D modeling • Texturing &…
I build AAA quality gameplay and cinematic characters optimized directly for Unreal Engine 5. I deliver production-ready characters with clean manual topology, optimized textures, and flawless engine integration. MY CHARACTER PIPELINE: Base Mesh : Character Creator 5 For Quick Base Mesh Sculpting & Clothing: Detailing…
I have been trying to paint grass using unity hdrp terrain system. This is not supported yet, but as a workaround a lot of people use the tree system. Problem is, nothing appears for me when i add trees / grass. So far i placed the trees by hand, but for the grass that's just too much, and other external tools for object…
WIP - Bakes are completed and here is the first lighting pass inside of Unreal. PS : Couldn't post much was busy, recently had a job change. Feel free to drop me some critiques, perhaps on some lighting mainly.