It's fair bit of a hassle to sim in Unity and bake out to FBX. You need Recorder and FBX Exporter packages in the project add rigidbody and joint components in unity for Simulation, then record the sim to an animation clip; apply the recorded clip back to the character and then export the character as an FBX animation.…
I don't know if this solution will fit your needs but for a project I completed recently (where I had to show the project both in realtime in the 3DS Max viewport and rendered with MentalRay) i used a SHELL MATERIAL where in the 1s slot I plugged a Standard Material (meant to be rendered) and in the 2nd one I plugged a…
I dont know if this is a good or bad thing but it seems like if there were any sentries @ the third point, it would be impossible to kill them without an uber, and might be difficult even then as there are only 2 ways in and they're small doors. I think you might also want to add another way to get into the building around…
Hello fellow forum members! Introducing myself, I am a brazilian artist, i have decided to participate in polycount's forum to improve my skills in digital art. Hopefully i'll get to interact with other students, artists and get motivated and improve my skills. My background as an artist is all traditional - in traditional…
Finally got around to updating my portfolio. My bakery ended up going bust (short version, it was a success from the outside, but was requiring too much work from me, and my health was deteriorating because of it). So it's back to 3D. These are various personal and professional projects from the past 3 years. Doing some…
got some time for ref searching; you'll need a few variants of each object and surface the main reference contains - the main ref can't really be trusted to give you enough details and answers (what does the wear&tear on the wood floor look like? How many meaningfully different vials, jars and flasks with different labels…
You can be a 2D or 3D artist but 2D is more recommended General Information: This is a 2D game engine that will be tile based maps and models can be done in 2D or 3D. Technically even the tiles can be done in 3D. The gameplay will be simlair to diablo 2, I cannot aford to pay anyone so I am willing to make a deal when this…
It's been a WHILE since we had one, after Slipsius left I don't think anyone took up the torch, well today that changes! I would say keep the same location Unless someone prefers another place, or we want to branch out. (I'm open to suggestions) Once we get a good idea of the headcount ill call and make a reservation. Me…