Pretty good reads here by all of you. Poop, Generally whatever we do for a living we assume a certain stance of being, well uh, a whore so to speak. I recall a story about Norm Rockwell and how he never took a day off, even Holidays he always painted. No kind of family life and his son barely knew him. Kinda sad. Bobo you…
seems Ive started a internet meme of improving with all the skulls and head meshes floating around now Anyway so this time with actual resources, a few dummy skulpts ahead of time for practice and actually using anatomy books without stylization (hogarth ones) I spent the last 2 days just reading practicing and having help…
Thank you for this! some of these are really helpful 1 - yes, some areas, such as the square bumps in the middle of the head, i left unchamfered purely out of haste. should the high poly have any hard edges at all? is it only the low poly in-game mesh that needs hard/soft setup? are there benefits to hard/softing the high…
@Tom_Axler The time frame is there to provide that structure that can be useful when simply trying to overcome the choice paralysis of where to start that's so easy to get into. In the end though, reaching the finish line is the most important part and I'm grateful that both you and @LeonDreiling kept at it. Just finishing…
I have a few questions for game modeling processes that I just never could clarify, partially because I've heard different things for each question from different tutorials. 1) I've heard from different people and different tutorials that when modeling for games you put your low poly mesh on the outside, conferencing the…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
#ZacD - branching out is definitely something I plan on, though showing power and force of pose will continue to be my focus. I'm thinking charcoal ... #JaySmitt - I start with whatever catches my eye about the pose most ... which is usually the ass :P srsly though I tend to build from the core, so ribcage and hip bones…
ok, so who brought this thread back from the dead? :P Thanks for all the comments. Seems like there's a bit of interest about how I baked the fibermesh stubble. To get the colour information from the stubble fibermesh: -Export the stubble fibermesh as an OBJ from ZBrush -If you want to have the stubble colour information…
edit: I worked on the first images some based on critiques (I can't believe I didn't notice the neck!) After a year or so of being a lead I realized I haven't really made any art at all and the folio was getting a bit thin. I've also been listening to the Dark Tower audio books by Stephen King over the last couple of…
Sorry to hear this news today. I hope everyone gets on their feet soon. Being from Austin, this hit me hard. I wanted to go ahead and list some jobs that we're actively hiring right now at Naughty Dog. Also, check back in April because more jobs will get posted then. You can PM me or e-mail jobs@naughtydog.com. Again,…