In context of what was brought up in other thread it should be noted: Blender in particular makes the texture look pale when the image Color Space is set to "Non-color", but it will read correctly by the Normal Map node. It can get a little confusing because of that.
This contest is an interesting one, isn't it? Those entering must challenge themselves in a number of interesting ways: You have a game with an extremely established art style, an art style wrapped around a time & place, and are limited in what you can (or cannot) create for this contest. The latter part of my last…
SD 2018.2 Summer is finally here! And our Substance Designer release will definitely keep you from the sun. With a fresh new look and tons of new content, the Substance Designer Summer 2018 release will be your best material authoring companion. You can find more information about all the new features and improvements in…
Hi! Did a blockout of the book with some test animation. In a game context, the book could have those states: interaction start/ open, turn page left/ right, interaction end/ close. If so, would need some turn page animation. Possibly a few more bones to have more control over the shape in various states (currently has…
I am interested in reading what others think about this, i know i skipped stuff when i was younger, and i didn't do any skipping of content since HL1 (so very annoying at times). [ame] https://www.youtube.com/watch?v=YdN4BTH1qa4[/ame]
OVERVIEW Contest Website URL for more information: https://www.arctic-vr.com/mapmakingcontest Arctic VR is hosting a Pavlov VR mapmaking competition for competitively viable S&D maps. This is free and open to enter for everyone. The submission is open and closes December 31st. After the submission closes, the judges will…
Hello, i was wondering, would making content apps like the following be of more value than game apps? I'm asking revenue-wise. - how to use the fire extinguisher - how to cook rice - how to keep nails health
Added new content to my website. still need to get the links section finished up so that link is broken. as it shows now im open for full time :) ) relocate? sure http://www.shatteredmesh.com/ also crits welcome. these pieces are done but also i can always learn from them. :)
Ah, student contest. Well that's that I suppose. As for critique, your textures need more detail and variation to them. I would look at some of the current ground textures used in WoW and try to match that quality as close as possible. You can find quite a few screenshots on sites like http://www.mmo-champion.com/content/…