Thanks everyone for the kind words and the great questions! Let’s dive in. Working in VR is truly like walking on a razor's edge. It’s a technical hell where every decision must be calculated ten steps ahead. Performance requirements (high resolution across two displays + high frame rates) leave no room for error, and you…
Hello Please may someone assist with Substrate Opacity Masks. It is not working with Substrate OpenPBR Opaque I am trying to mask the Mud Layer onto a MetaHuman Material. Andy
Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…
Hello, I would like to invite you to evaluate creativity. Your feedback will greatly help me in my development, especially after a long absence from the field of 3d artist. https://www.artstation.com/artwork/OvLxly
Bungie's on the chopping block now, frustrating and sad because Destiny is one of the IPs I would've liked to work on https://www.ign.com/articles/bungie-announces-layoffs-as-it-admits-destiny-2-fell-short-of-expectations
Hello everyone. New project. The idea was to create totally unreal and useless sword with sculpted relief ;] Finished HP: and first part of tutorial (time-lapse in fact). There will be second part (sculpting) for sure and maybe retopology and mapping, texturing part someday.: Codec: Xvid Size: 319 mb Time: 70 min (click on…
I heard about this today, and thought of you. https://github.com/mklefrancois/glTF/tree/ext-materials-retroreflection/extensions/2.0/Vendor/EXT_materials_retroreflection Some math and implementation details, maybe it helps.
Im like *this week* fresh to the forum and I've been super impressed by all the resources here. This place is a treasure trove of knowledge and information. But I was only able to get here through Pinterest, funnily enough! It might help to set up a community youtube channel, maybe?