Hi, The default shelf is located here: * Windows : C:\Users\*username*\Documents\Substance Painter 2\shelf\ * Mac OS : Macintosh > Users > *username* > Documents > Substance Painter 2 > shelf * Linux : /home/*username*/Documents/Substance Painter 2/shelf To add or remove simple delete from that location. Here is an article…
It took me a while to get this mesh and textures into Marmoset Toolbag 3 because I had multiple texture sets in Substance Painter and I didn't know that SP doesn't merge the texture sets and you have to merge them manually in substance designer which I never used before. I added more roughness dirt and more height damage.…
I tested this quite recently: ZB depth map to Ndo conversion Vs 3dsmax plane bake Vs ZB depth map (no NM) Then I applied the 3 different stamps in Substance P, the first 2 on an SP normal channel and the last just on a height channel. Tbh I didn't see a huge difference. This was just on simple nurnie stamps so I'm not sure…
Now that you are saying it, I have to agree that the grip is a bit out of proportion to the trigger. I can imagine two things, either the grip is to long and big and you bring it down sp you have a smg sized gun. Or you size up the trigger and bring it in proportion to the grip and have a a very bulky heavy assault rifle.…
Hey MaD. Yeah I get this a lot. She was not really meant to be soft & dainty. A lot of my references were super heroes. Kind of a challenge with trying to look tough but pretty at the same time. I've really only made dudes up till this point. I guess Hazardous or Anuximoon (sp?) I'm looking at you guys (er guy and gal) for…
Hi, Is there a way to have live update on imported images to substance painter? For example, I have a RED image imported to SP on shelf. RED works. Now I changed RED into BLUE image and overwritten the file where it is stored. Documents\Allegorithmic\Substance Painter\shelf\textures The image in the substance painter is…
I can't figure out what's going on here, I've done this many times before without any problem. I'm using the volume fill option to mask out pieces of my model, unfortunately, I'm getting these white seams around the borders. Here's what I'm talking about: I've spit my UV's at 90 degree intervals. I've done this many times…
Hey Y'all. Wish we had a Modo specific section ; ) But yea, has anyone (I'm using Modo 902 SP 2) run into an issue where the camera in their viewport gets inverted randomly? Mine will randomly turn into flight simulator 2008 every once in a while and I have to fix it by refocusing on certain parts of the mesh in different…
Hi so here is my question.... I want to render my model using marmoset toolbag, so i export my textures from SP and i notice that on marmoset the area where the textures go have different names for them and i dont know where they should go. Can someone tell me where would each of the textures go, i have: (texture files) I…
Hello! I am just starting out in Substance Painter and wanted to play around with some generators to create edge wear in metal objects. But for some reason my curvature maps just refuse to bake which prevents me from properly using generators... It just shows up all black instead of a map I've tested it out on a simple…