Hi so here is my question....
I want to render my model using marmoset toolbag, so i export my textures from SP and i notice that on marmoset the area where the textures go have different names for them and i dont know where they should go.
Can someone tell me where would each of the textures go, i have: (texture files)
I HAVE
- Base color
- Height
- Metallic
- Normal
- Roughness
Replies
Albedo = BaseColor
Microsurface: Gloss Map = Roughness
Reflectivity: Metalness Map = Metallic
Also, I think this is more Marmoset related than Substance so you might get better answers at their sub-forum.
- invert the roughness (to get a glossiness)
- uncheck sRGB in the options for both glossiness and metallic
When you bake with Substance, what is the best Tangent Space to set in Marmoset ? (In the mesh Option).
Thanks !