2016 is SO CLOSE! Time to make some new goals! What are your goals? Mine are: Learn how to sculpt organic models. Create some more modeling and texturing tutorials. Update the blog more often. At least twice a month. Sell some models on the marketplaces
Breakthrough Brits 2015 http://www.bafta.org/initiatives/supporting-talent/breakthrough-brits The Academy is looking for exceptional individuals who are already working professionally in the Games, Film and TV industries. For the first time this year, candidates who have worked on online films and television programmes are…
Hi i have recently decided to stop playing borderlands 2 to do some modelling before i got back to uni and decided to do my BMX the wethepeople envy 2011 so far this is my really rough blockout and am starting the HP now
https://vimeo.com/168643727 Demo Reel 2016 from Louis Veillette on Vimeo. After months of work I have finally finished my animation reel! I would greatly appreciate constructive criticism and comments on my work. I thank you in advance! www.louisv3d.com
Hi guys, I just installed maya 2016 sp 4 and am suffering from viewport lag even while creating a box, selecting different tools etc :( .Please help me if u know a fix. My pc config is ty in advance!!!
I am glad to show you my new work based on WM generated mountains and my custom terrain shader (Unity 2017+). Demo Build - https://is.gd/jmEQu8 Available soon on UnityAssetStore!
In light of the new film's release, I decided to recreate the new logo! Modeled in 3ds Max and rendered in After Effects [ame=" https://www.youtube.com/watch?v=cE2hZAotVyQ"]Man of Steel 2013 Logo Timelapse - YouTube[/ame]
Hey everyone! Here is some of the artwork (mostly weapons) we made at Interceptor Entertainment for ROTT 2013. Some guns and a huge robot for starters, and we'll see about getting some more stuff posted down the line :)