Just a quick question, here s a link of a 3D product with interactivity made for the web:http://3d.cl3ver.com/QucOR?tryitlocation=2 Do you think replicating the same thing with UE4 (with all the interactivity) is doable without having a package too heavy for the web... Maybe 50MB at the most? I think Unity is a better way…
Hello everyone! Here I would like to share some of my new and older works. Here are also some breakdown videos: Specialist: https://www.youtube.com/watch?v=Xulmmvqxpao Destiny Shank: https://vimeo.com/284719223 Most of this is just tutorial work so would not call it official portfolio, but now I´m taking some time off to…
As of today, Stardrive went to open beta phase on Steam. It's a realtime 4x Space Strategy game by Daniel DiCicco, following the footsteps of the likes of the classic Master of Orion. Stardrive Steam Page Official Page I've worked on Stardrive as an artist for 2 years now, a mix of 3d/2d work and also as acting lead artist…
Hey there, I've always liked the idea to posses a kind of digital sketchbook for not showcasing the superpolished work, but for collecting all the wip-stuff and scribbles to develop them further.. I would like to expand my painting-skills aswell as the game-(especially character)modeling-skills. Expect mainly sketches and…
Hi, I'm new here, hope it's right section for my post. Recenty I made procedural apple generator. My goal was to make it from defaut sphere with defaut uv's. For now it looks like that: here are some exampeles what can be achived It's made fully in substance designer and base mesh is basic sphere with default uv's (apple…
Hello guys this is my first thread in the forum! I've been working in this models in the past weeks,these are my low-poly version of Hulk, Capitain America, Thor and Iron Man (i skiped the Black Widow and Hawkeye.. maybe ill do them someday :P) just did some renders and portraited them to showcase. Please tell me what you…
Hello everyone. We're looking for both in-house and off-sites this time. Looking for a strong next gen portfolio Ability to model & texture a variety of subjects We are NOT at this time looking for pure animators or concept artists but having those skills are major bonuses. Check out our new website here Valkyrie…
Recent image: It's now finished and published on Artstation :D Original post: I've started modelling the JVC KY-210B camera, my aim is to make it game ready and showcase it in marmoset. Gifs of the blockout: I had some trouble with how thick the camera body was but I think I'm pretty close at the moment. Its rendered with…
Hi all, I have just recently started a course in game art at university and I wanted to recieve some criticisms or advice as to what direction I should take my portfolio in to land a job as an artist in the games industry. Im still learning the pipeline for creating game assets so I dont have many to showcase however any…
Hey guys, I'm preparing for a Shader course I'm going to hold and I wanted to make a showcase video to inspire the students for a stylistic shader project assignment. Thought I'd share my results with you. [ame] http://www.youtube.com/watch?v=r-2YRozCGME&hd=1[/ame] Please do give me some feedback. I'm still open for…