Hey and thanks for your kind words (even though my reply is rather late!) I started working on something I sketched on during the summer, but didn't get around modeling until now. It's aimed for a iso-metric viewed type of camera (think RTS Hero mode), so I need to work on my edges a bit more. Hopefully this will be a…
Can't wait to see how this turns out. I'm a big fan of Gimenez after I read all of the Metabarons last summer. There a ton of great retro scifi designs in there. The helmet looks like it received a fairly serious impact at some point just above the eye, do you think you'll add those cracks in? I'm curious to see what you…
I switched to the CC 2014 x64 summer edition from 14.2.1 x64 and it was a lot more stable. But now dDo corrupted my project and I´m back to having this error once again (but not on new projects). And I completely agree with you! We don´t need more features. We need stability so that this tool can be used in a production…
Hello, I am a junior data science student from northern Virginia looking to get a technical related internship for the spring and/or summer of 2024 in the video game industry. I can send my resume and/or portfolio to anyone interested. I know that a a lot of members here work at game companies so I thought I'd try and see…
Hey! I've decided to claim a spot here since I finally have stuff that I can show. I'll be showing off some 3D game assets, and any drawings that I come up with. I am very open to critique, and just about highly suggest you guys do that! I really want some feedback on my stuff from people that don't know me on a personal…
Hey guys, been a creeper here for some time now, finally decided to register and start getting some crits on my work, and soak up any other knowledge I can from all you amazingly talented people. I've seen some of the best work ever on these forums and I hope to someday be as good as many of you. Any advice for a newbie…
Hey guys,I haven't really been posting for a while, I stopped working and have been cycling a lot this summer. Anway I thought it would be good to update my portfolio as it was looking a bit boring before. So, here it is! http://www.frankiehobbins.com/ I would like to know what you think, hopefully I will get a chance to…
Hi everyone, Blizzard came to my school the other week to check out some portfolios for their summer internship program. I've always been a huge fan of their products and art so I along with a partner(Jay Hwang) decided to make some Warcraft scenes for our portfolios. Both scenes are render in the Unreal Editor. Our school…
Hi there all! I just completed a short 10-week Maya class over the summer and I'm feeling very confident at what I can put out on the software. I know not much for a class, but I do plan on expanding this thread the more I learn of what Maya has to offer (...like that's not expected!) But anyhow, crits and comments are…
I made a character bit by bit over the summer and want to finish it completely next week. I painted his Ambient Occlusion map to fake a deeper mouth (substance painter), but I can't find a solution anywhere as to where to plug it in Maya. Using the aiAmbientOcclusion shader and a mixer didn't work, I'm not sure if I…