Hi everyone,
Blizzard came to my school the other week to check out some portfolios for their summer internship program. I've always been a huge fan of their products and art so I along with a partner(Jay Hwang) decided to make some Warcraft scenes for our portfolios.
Both scenes are render in the Unreal Editor.
Our school has mainly taught us how to texture for next gen hyper real style games so this is our first stab at hand painting textures from scratch. Any critiques would be awesome thanks!
PS. Ulduar is still WIP
Replies
Cheers
Vj
1. falling snowflakes. from the looks of things, youre using unreal editor 3. make a nice particle system of snow falling.
2. use a camera and matinee to get a nice truck in.
3. come back to fullhouse. i cant take care of your daughters forever.
PixelGoat: Thanks Pixelgoat! That makes my classmate and I very happy to see
00Zero: I'll do what you ask for if you put the poster up of you know what on your wall
Snight: Yoooo man what a surprise! Thats the dream man! Thanks for the compliments buddy, when are you going to invite me to SD? its only been a few years or so haha. Hope all is well with you over there.
Few things about Dalaran, though. First off, the lighting seems a little static to me. I haven't had a chance to use the Unreal 3 Engine yet, but you can make the light rays shining in a bit softer with some falloff it'd really improve the piece. The other thing is the buildings. I play WoW, and I'm in Dalaran quite a bit. I know that's what the buildings are supposed to look like, but you made them a bit thicker all around, and it makes some of them look a bit...phallic. Now looking at it, I realize that they probably made the spires in Dalaran that skinny to avoid this :P
If you ever do another piece for Dalaran, keep that in mind. Other than that, great job, man. Where are all the people standing around on their mammoths?
I've got a couple more things to show now. A lighting pass and a few construction pages. The textures used for these assets are 512 x 512 except for the mountain(1024).
I'll ask my partner to post his construction shots as well. We pretty much copied pieces around to create the structures that we have. They look kind of boring by themselves seeing as how they are just wall meshes hehehe.
Great work!
J
next fight club will be MINE!
I think you mean "OURS" fryboy
Vj
As for the bricks or the groves, it needs shadows and highlights, and where the light hits on the edges an even brighter color than the original highlight (to show form).
Good Luck!