I still like the idea with the easels, for now they are hanging by wires attaching to a wooden baseboard. That showcase needs some touch-ups, so I might bring in a couple of easels later on. But yeah, there is no way a painting should hang from drapes
I'm OK withthe following: - get a few lines of someone else script and build your won tool, using these lines as a core; - get few functions and use them for the same purpose - as a core; - get a whole script and make it better(add new functionality, make it faster, etc). Using the whole script is not OK. And why there are…
Cool project! There are some issues with your scale and rocks. I also believe you should be using modular rocks instead of making all of it in one mesh. (example in below) Here are some critiques that hopefully can push your project's quality better. 1) The blue "ring" in the concept art has a wider radius and thinner…
I think Dynamesh is dependent on size. To get a workable polycount range you just have to bring the model down to a useful size for zBrush. Im not sure how your scene/model is setup in zBrush, but if it is made up of separate subtools, combine them, then go to the deform menu (under tools) and hit unify. That will scale…
Hey everyone! We have some amazing news for you guys this morning - Sketchfab has partnered with Adobe and is natively integrated into the newest release of Photoshop! You will now be able to connect directly to your Sketchfab account from within Photoshop, and publish your models from the software itself. Our vision of…
Final Draft [Scroll Down for previous versions] “You know,” Desmond spat, “you’re about as smart as that pile of rocks there, boy.” He motioned downward from atop his mare to a conspicuous group of boulders lying just off the scrubby path. Little Robert stood just ahead of Desmond, blinking confusedly. He raised his eyes…
Small team of developers looking for 3D Artists who have experience in cartoon modeling,texturing ,rigging and animation to work on a quirky Looney Toons meets Conkers Bad Fur Day type of project. These are two of the main characters http://imgur.com/P1KCGTa For info please contact me at comment on the post. Thanks for…
Poly count does matter, if you're going into a realtime game and even if you're rendering, you want to make sure your models have just enough polys to hold the detail but not an excessive amount that they cause other systems (rendering nodes and player machines) to chug. There are other external factors at play most of the…
[ QUOTE ] Wow, I don't get that homo vibe at all. In fact, I'd say that Leonidas in this film is the absolute personification of manly virtues. He does what he wants despite what the prophets command, he m4d sexorzs his hot wife, he refuses to submit to another man's will, he destroys those who oppose him directly and he…
They look pretty good. IB and Ott bring up some good points I would follow their advice and modify the models accordingly. After that the next big hurdle is getting them unwrapped in a fast, clean, optimized way. The counts could be considered fine if most of those polys contributed to detail or helped you create optimized…