Hi Everyone! We are proud to release this new DVD and have been working on it most of this year! More information on the product page here: http://eat3d.com/dozer_part1 DVD Description: In this DVD, Instructor Laurens Corijn demonstrates how to model and render an entire high poly military dozer from scratch. Laurens…
This is one of my first ZB renders. Please feel free to rip it apart and point out where I can improve my skills. I kinda dig it, but I'm sure there are many places for improvement. Cheers,
I made a Wizard character for school and posted a couple screenshots a few weeks ago. Here is a render with some lighting and effects. Also In case you wanted to look at it closer, here is the link to the Wizard on SketchFab: https://skfb.ly/6ZoCq
Hello, My name is Yannick Stoot and I work as a Content Production Manager for the company Sanitairwinkel in the Netherlands. Sanitairwinkel is a Dutch sanitary webshop that is currently investing in the automation of 3D rendering through the creation of templates. An example of how this is done can be seen here. These…
Hey folks, i know this isn't the forums for stuff like this, but still, you guys know a lot of composition and materials and such, so i would love to get some crits. It's modeled in 3DSMax, textured in photoshop with nDo2 and rendered in Vray.
So I build the lighting and I turn off light mass. And this is what I get. I get rendering issues on the wall. I only get them when I put objects in front of them. here is my wire frame