Hello, I have fiew questions. What is best way to aproach this to achive this effect?If u take a look at this fang: https://s24.postimg.org/r53rhdj1x/fang1.jpghttps://s24.postimg.org/4xwhmq8et/fang2.jpgYou can see that is has similar pattern and surface of the fang changes a…
Hey everyone, I am a new dota 2 workshop artist and have created my first item for Juggernaut, a double bladed Katana. I was wondering if you guys could give me some comments and criticism on the item, as I am only hoping to improve. http://steamcommunity.com/sharedfiles/filedetails/?id=216905554 Also as I am new to the…
Thanks Vexod14 this indeed looks cool great looking but I am asking about a bit more less stylized picture, more of natural realism with shadows, SSS . Something focused more on realistic environment , landscape rendering with heavy instancing.
@kevingamerartist I'm going to assume it depends on the complexity of the model you're trying to create or if you want to take visual bits from reference images to add to the object your trying to model. I would think the only reason for reference images is to help outline a 3d model, to have a visual guide when modeling…
I realized after struggling to come up with ideas for an environment, that concepting is not for me. I can come up with ideas but they never feel worth fleshing out - either I don't trust that the idea is good enough, I know that I won't be able to execute the way I want, or I know that the time it will take will make me…
Pretty much all in the title. I created a project with a colour map but now I need to change it. Sounds like it should be an easy thing but I edit the ID PSD and nothing happens. I even delete the TGA I originally set the project up with and yet it still seems to have it stored somewhere. ANy idea how I can change my ID…
Hello, I'm looking for Level Designer that can create map heights only no texture for a project of mine the map overall size is 5km x 8.5km which divided into two parts: 1) Part One has Cliffs which rises 320 meters ( 1049.87 feet ) above the sea surface. 2) Part Two will start lower than part one has Cliffs which rises…
My task is to create something similar in atmosphere to the NFShift 2 Unleashed intro video where the camera pans down over the asphalt and moves up to the wheel. Here are some references: My trouble is in establishing a good way of making the asphalt to a similar style. I've taken some asphalt textures and turned them…
Hello! My name is Nick and I'm the owner of Thrillride Games. I'm currently looking for someone to create a low poly (faceted) environment for my game. As for some details about the environment, I'd like it to be around 200,000 x 200,000 cm big. It will have 6 caves, 3 small villages, 4 mountains and 5 rivers. I'd like the…
So when I am selecting a color ID in 3DO with shift+C when I'm in another group it asks if I want to create that material in the current group. If I hit cancel, the shift+C functionality seems to stop working. It no longer brings up the materials dialogue. I have to restart quixel suite to get it back. I don't have to…