My longest post ever, incoming! As some people might have seen I was running a five day marathon of making one mech per day, and livestreaming for 8 hours. I wrapped it up two days ago, and thought I would post my thoughts about it here on polycount aswell :) I have been meaning to implement lots of changes to my workflow…
Welcome to our Dota 2 Monthly Community Competition #15 This month we are going to switch to SETS but single items will also be accepted, they will just not compete for the trophy. Items based on the heroes like Huds, Couriers or Wards will also be accepted, but will follow the same case as the single items and will not…
Where do I find the render report window if it doesn't pop up? Or maybe it did and I just don't recognize it as such, but I didn't see anything with red text in it. I'll try adding a light though. Correct me if I am wrong but doesn't the HDR file thing cast some lights or something? If it doesn't, what purpose does it…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
You may want to check out OCZ's Vertex 2 120GB drive, about the same price and faster read/write speeds, plus i've read good things about the bios flashing stuff, as most of these SSD drives need to be updated to good drivers to get the most performance.…
Hey this is looking pretty neat already! I think it needs more visual story-telling to explain how it's underwater. The "windows" don't look like portholes into watery views. The floor could use puddles of water, the walls could use leakage stains, drips might help, lighting could use god rays with refraction patterns,…
So, this is my first post on here. I can't wait to see what kind of CC I'll get from the members here at Polycount. Just to give you guys a small background on my project: It's my Senior Project and the scene that I am doing is a Hover Bike Repair Bay. It's supposed to be in the near future with some technologically…
I did some zbrush doodles once and also found the edges extremely hard to control, however the next day I saw some images of other artists doing it purely in Zbrush and their result outshined my max modelling because everything seemed to be more connected. Your texturing workflow seems interresting, and I guess with some…
Well here is a bunch of final renders. There is probably more I can, I with you the communities support I will. But until then here is all the nifty angles. One day I will get the umph to animate a rotating pedestal. But since all I have is Maya and mental ray at the moment, that will take a day and a week to render.
Eat3D has a new instruction DVD out. Based on this posts title, we'll give you one guess as to what its about. Eat 3d has published a new instructional DVD featuring an in-depth look at rendering characters in Maya using Mental Ray from Tony Reynolds. The video is a 5 hour long session of feeding your brain. Soak in Tony's…