Opportunities for artists at Acheron Design Melbourne (For a brief, colourful overview, go here: http://acheron-design.net/Acheron-Artist-Job.pdf) Acheron Design, a Melbourne-based game development studio, is currently recruiting artists for an upcoming commercial PC game. We are looking for talented 2D and 3D artists to…
Gameloft is currently seeking a Marketing Artist to join our Marketing team and produce kick ass 2D assets at our Montreal studio! Gameloft is an international developer and publisher of video games for mobile phones and consoles. Founded in 1999 and currently a leader in its sector, Gameloft distributes its games in over…
Max's RTT normal map baking hasn't really changed at all since it was introduced as far as tangent space etc it concerned. The "baker" has never really been broken, its the RT shaders and specifically how the tangents are stored/exported/etc from max. 3pshader for instance simply saves the correct tangent information in an…
Oh I didnt mean to imply the interface hasnt improved, its improved greatly over the past few months its really impressive but for people who are new to the app and have never seen it before there will probably be a few things to get used to. For some examples the voxel sculpting is all done from a flat panel of buttons(no…
Get a newer Engine. While some engines require collapsed and closed meshes, there are plenty others that accept open geometry. Either way, with the amount of bad triangle stripping you have in your mesh, it wouldn't light well in the Old Unreal either. Even on that note, you wouldn't want to bring an object of this size…
i have to agree and disagree with dkorch . the only part i disagree is "dont look at anime for anything other then pure visual entertainment." anime in faces etc is terrible for reality etc, but i think it is a good resource for proportions , etc , a great game where i see the best mix of anime to 3d is dragon ball Z…
Senior Technical Artist (Animation) - FULL TIME ZeniMax Online Studios is seeking a Senior Technical Artist with a focus in animation to join our studio for the development of our next AAA game. This is a chance to join an experienced group of developers in pre-production for a new IP. The ideal candidate is a skilled…
I'm looking for a low-poly 3d modeller to help create environments and characters for a sci-fi adventure/action/rpg game I've been working on. It's a small indie team (right now just me and a designer). We have made a lot of progress (I'm mainly a programmer - the engine is complete and I am sort-of-decent at 3D modelling…
So this is an issue I'm having on my home computer (max 2012) & my work computer (max 2015)... I've actually always thought my normal map baking pipeline was flawed... there were issues that I could never seem to get rid of. No matter how much I refined cages, refined the model, laid out my UVs, changed smoothing groups,…
Robomodo, Inc is a new independent game company based in Chicago, IL. Founded by industry veterans with over 60 years of combined experience, we are currently looking for passionate, talented individuals to join our team in various roles. At Robomodo we encourage everyone to input into the creative process and we offer the…