In maya 2016 when selecting polygons preselection highlights works fine. But after last update it seems like there is some blind spot. How to fix that?
Got some PressTickets, wondering if someone of the Polycount Community is at the Gamescom ?! I think iam going tomorrow, no wating or sweaty kids ;) - Press day (for all who doesnt know, gamescom is the "The world's largest trade fair and event highlight for interactive games and entertainment" - in Köln, Germany -…
RIP Kevin, condolences to his family and those who knew him in person. I noticed original images are no longer hosted, so sharing them as memory. Saved these way back in 2010-2011 when I started learning UDK and switched to game art.
so I'm used to selecting multiple objects with ctrl. left click. Then deselcting with another ctrl. left click. Did I miss something? This doesn't seem to work in Max 2011.