I'm not sure if this is the right place but I'm working on a base mesh and found out the shoulder connection I've been using all this time is way off. I can't fix it, it's been days. This is the mesh. It works fine when I bring the arms from the t-pose to the side in a default stance. But as soon is I try to lift the arms…
@kevin: thats good to hear, i mean look at me talking shit when i don't even watch the show! LOL.. i would have to go out and get cable or something to do that.. @coldkodiak.. no need to be sorry, she is my wife, i married her, if it was that big of a deal to me i dont think i would of chose to spend the rest of my life…
[ QUOTE ] In all seriousness guys, were really going to have to pull together if were going to have a shot at winning this year. It really hit me when there was only about 14 registered users on polycount last night, thats 14 in the entire world, and there is over a million registered users across the dom war 3 forums.…
Are you saying that what he did was a silly little incident? Because from where I'm sitting he made a really bad choice. That choice changes the way I look at him. I'm sorry for your losses, I can only imagine how much damage that would cause. Which is what keeps me from making those types of mistakes. I look at drinking…
ok time for some brutal honesty here, i think you need to create some complete game characters if you want to work in the game industry as a character artist. if there are other work samples that you are not showing publicly yet but covers what i am talking about next then ignore my post. right now i dont see a single…
Hey Guys, For my master in Architecture, I choose to identify correlations on how VideoGames could be beneficial for New-Architecture and how they could affect people's behavior, especially with interactive buildings. So.. since I found myself asking a lot of dev- related questions about the making of a "Story" for a Game.…